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authorKenneth Graunke <kenneth@whitecape.org>2010-08-25 17:10:16 -0700
committerIan Romanick <ian.d.romanick@intel.com>2010-08-26 09:19:48 -0700
commitac2376e6f51677ab321930b0200a79d1683cfbba (patch)
tree2894ed6e3488c17cf8b0a511fc01c50aa3a04856 /src/glsl/glsl_symbol_table.h
parente09591317b2470fe9c104606577d4e10255727c0 (diff)
glsl: Don't add overloads to existing structure constructors.
Instead, make a new ir_function and try to add it to the symbol table. Fixes piglit test redeclaration-08.vert.
Diffstat (limited to 'src/glsl/glsl_symbol_table.h')
-rw-r--r--src/glsl/glsl_symbol_table.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/glsl_symbol_table.h b/src/glsl/glsl_symbol_table.h
index d71be5578b..c90fdc3c1d 100644
--- a/src/glsl/glsl_symbol_table.h
+++ b/src/glsl/glsl_symbol_table.h
@@ -109,7 +109,7 @@ public:
/*@{*/
ir_variable *get_variable(const char *name);
const glsl_type *get_type(const char *name);
- ir_function *get_function(const char *name);
+ ir_function *get_function(const char *name, bool return_constructors = true);
/*@}*/
private: