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author | Daniel Vetter <daniel.vetter@ffwll.ch> | 2011-03-15 18:36:00 +0100 |
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committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2011-03-15 18:36:00 +0100 |
commit | 288504fac7b659da6bd45f22ccfb39d130250f9c (patch) | |
tree | cd332c262764324cc4ffca7d10249375b7196c9f /src/glsl/ir.cpp | |
parent | a99447314ca1cfce60f2a22285398fb222b2a440 (diff) |
i915g: split up static state
Early Z support is set in the DST_VARS command. Hence split up static
state emission to avoid reissuing to much on fragment shader changes,
especially the costly dst buffer relocations.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'src/glsl/ir.cpp')
0 files changed, 0 insertions, 0 deletions