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authorMarek Olšák <maraeo@gmail.com>2010-09-28 03:58:23 +0200
committerMarek Olšák <maraeo@gmail.com>2010-09-28 05:34:51 +0200
commit7128e1625bea502b9bf083f14606d679c90222a6 (patch)
treeba1df823f35e302c24f288516b9d98b1d987258f /src/glsl/linker.h
parentc2ea7ffb0a9368571bb62038aeb318307afedb40 (diff)
r300/compiler: fix shadow sampling with swizzled coords
Taking the W component from coords directly ignores swizzling. Instead, take the component which is mapped to W in the TEX instruction parameter. The same for Z. NOTE: This is a candidate for the 7.9 branch.
Diffstat (limited to 'src/glsl/linker.h')
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