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authorDaniel Vetter <daniel.vetter@ffwll.ch>2011-03-15 18:36:00 +0100
committerDaniel Vetter <daniel.vetter@ffwll.ch>2011-03-15 18:36:00 +0100
commit288504fac7b659da6bd45f22ccfb39d130250f9c (patch)
treecd332c262764324cc4ffca7d10249375b7196c9f /src/glsl/lower_jumps.cpp
parenta99447314ca1cfce60f2a22285398fb222b2a440 (diff)
i915g: split up static state
Early Z support is set in the DST_VARS command. Hence split up static state emission to avoid reissuing to much on fragment shader changes, especially the costly dst buffer relocations. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'src/glsl/lower_jumps.cpp')
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