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authorIan Romanick <ian.d.romanick@intel.com>2010-08-03 16:05:54 -0700
committerIan Romanick <ian.d.romanick@intel.com>2010-08-04 16:47:28 -0700
commit3d58be6135e71e6105ae65850f2dbeaf9ecff5c3 (patch)
tree99d162bbc971a18ee707d146a881212649448e7c /src/glsl/main.cpp
parent6235c6a83855fe2818affda3c82e1a245bd0232e (diff)
glsl2: Generate masked assignments in vector and matrix constructors
Previously the in-line matrix and vector constructors would generate swizzles in the LHS. The code is actually more clear if it just generates the masked assignments instead of relying on the ir_assignment constructor to convert the swizzles to write masks.
Diffstat (limited to 'src/glsl/main.cpp')
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