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author | Luca Barbieri <luca@luca-barbieri.com> | 2010-08-06 07:39:21 +0200 |
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committer | Luca Barbieri <luca@luca-barbieri.com> | 2010-08-20 12:04:05 +0200 |
commit | d4ec85e62423336d3cddc45f26bef6764f435a18 (patch) | |
tree | 9ecc0abed6c653487b0417ef4026513819b08db5 /src/glsl | |
parent | 3070e0ea41ab4aa24804e8fd26895924a8583830 (diff) |
auxiliary: support using PIPE_TEXTURE_RECT internally
Currently Gallium internals always use PIPE_TEXTURE_2D and normalized
coordinates to access textures.
However, PIPE_TEXTURE_2D is not always supported for NPOT textures,
and PIPE_TEXTURE_RECT requires unnormalized coordinates.
Hence, this change adds support for both kinds of normalization.
Diffstat (limited to 'src/glsl')
0 files changed, 0 insertions, 0 deletions