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authorLuca Barbieri <luca@luca-barbieri.com>2010-08-06 07:39:21 +0200
committerLuca Barbieri <luca@luca-barbieri.com>2010-08-20 12:04:05 +0200
commitd4ec85e62423336d3cddc45f26bef6764f435a18 (patch)
tree9ecc0abed6c653487b0417ef4026513819b08db5 /src/glsl
parent3070e0ea41ab4aa24804e8fd26895924a8583830 (diff)
auxiliary: support using PIPE_TEXTURE_RECT internally
Currently Gallium internals always use PIPE_TEXTURE_2D and normalized coordinates to access textures. However, PIPE_TEXTURE_2D is not always supported for NPOT textures, and PIPE_TEXTURE_RECT requires unnormalized coordinates. Hence, this change adds support for both kinds of normalization.
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