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author | Ian Romanick <ian.d.romanick@intel.com> | 2011-01-07 16:53:07 -0800 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2011-01-13 13:35:50 -0800 |
commit | 82c4b4f88af97395a3d1b01e1998ec828cd5d305 (patch) | |
tree | 6d039092f08da726528beddb08b4cc9acd3c1f43 /src/glu/sgi/libtess/priorityq-heap.h | |
parent | e1bc68b0140fef465cda26b74602aeb1cbcfdafc (diff) |
glsl: Allow 'in' and 'out' when 'layout' is also available
All of the extensions that add the 'layout' keyword also enable (and
required) the use of 'in' and 'out' with shader globals.
This is related to (piglit) bugzilla #31804.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Diffstat (limited to 'src/glu/sgi/libtess/priorityq-heap.h')
0 files changed, 0 insertions, 0 deletions