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authorIan Romanick <ian.d.romanick@intel.com>2011-01-07 16:53:07 -0800
committerIan Romanick <ian.d.romanick@intel.com>2011-01-13 13:35:50 -0800
commit82c4b4f88af97395a3d1b01e1998ec828cd5d305 (patch)
tree6d039092f08da726528beddb08b4cc9acd3c1f43 /src/glu/sgi/libtess/priorityq-heap.h
parente1bc68b0140fef465cda26b74602aeb1cbcfdafc (diff)
glsl: Allow 'in' and 'out' when 'layout' is also available
All of the extensions that add the 'layout' keyword also enable (and required) the use of 'in' and 'out' with shader globals. This is related to (piglit) bugzilla #31804. NOTE: This is a candidate for the 7.9 and 7.10 branches.
Diffstat (limited to 'src/glu/sgi/libtess/priorityq-heap.h')
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