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author | Maciej Cencora <m.cencora@gmail.com> | 2009-05-27 22:12:56 +0200 |
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committer | Dave Airlie <airlied@redhat.com> | 2009-06-07 16:39:16 +1000 |
commit | ab60a44331462b659f491dfb11e125daeb556973 (patch) | |
tree | b87781c8c3d400ca9df4e67b82abcf1a2441679b /src/glut/fbdev/ext.c | |
parent | c1ccc7d5394c23a371540e1b2c3d35b0da3b30d6 (diff) |
r300: always pass 4 color components to RS unit
Even if we don't pass all 4 color components to vertex shader unit, the vertex program can generate the missing components.
Diffstat (limited to 'src/glut/fbdev/ext.c')
0 files changed, 0 insertions, 0 deletions