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author | Eric Anholt <eric@anholt.net> | 2009-04-06 09:38:16 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2009-04-06 10:58:52 -0700 |
commit | e7aef006e50d0b859c621267af8376f5a0f43445 (patch) | |
tree | eb7d3245587cfb65ebd1c5301b02c653b48d1a48 /src/glut/glx/glut_glxext.c | |
parent | 5cca1ceb814ea9c5991d8b694d99a588c40b9860 (diff) |
i965: Use GTT maps when available to upload vertex arrays and system VBOs.
This speeds up OA on my GM45 by 21% (more than the original CPU cost of
the upload path). We might still be able to squeeze a few more percent out
by avoiding repeatedly mapping/unmapping buffers as we upload elements into
them.
Diffstat (limited to 'src/glut/glx/glut_glxext.c')
0 files changed, 0 insertions, 0 deletions