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author | Marek Olšák <maraeo@gmail.com> | 2010-02-21 20:49:29 +0100 |
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committer | Marek Olšák <maraeo@gmail.com> | 2010-02-22 03:12:13 +0100 |
commit | 233290f2031057b37fdadb650873b02be307ebc8 (patch) | |
tree | c6034ea6d6cdfb7669a11bed5b066c2345b7c48d /src/glut/glx/stroke.h | |
parent | c786df2caf54584f1a307d820cbd947db706e20c (diff) |
r3OOg: support rendering of more than 65535 vertices per draw call (almost)
The path for VAP_ALT_NUM_VERTICES is also in place (and tested)
but not enabled by default due to the missing support of this reg
in the upstream kernel.
Also, a non-zero BUFFER_BASE in the INDX_BUFFER packet3 hangs the machine.
Am I missing something? Because of this, only draw_arrays can render
more than 65535 vertices without the use of VAP_ALT_NUM_VERTICES.
Diffstat (limited to 'src/glut/glx/stroke.h')
0 files changed, 0 insertions, 0 deletions