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author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-07-02 19:07:11 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-07-02 19:07:11 -0600 |
commit | dad8a7c90d96f37fedfe912a10ba3754c1666161 (patch) | |
tree | 23cf7bc1c64dc2b8ac966d6c9e659d1cf8713070 /src/glut/glx | |
parent | 8fb4d602db48d425380e5508e3fd71cbdc2e7095 (diff) |
gallium: fix a bug in vertex program output mapping
Need to translate VERT_RESULT_PSIZ, BFC0, BFC1 to TGSI shader output slots
after all other attributes have been handled. This fixes a bug where
generic vertex program outputs (varying vars) could get mapped to the
same slot at point size or back-face colors.
Diffstat (limited to 'src/glut/glx')
0 files changed, 0 insertions, 0 deletions