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author | Roland Scheidegger <sroland@vmware.com> | 2010-03-01 18:40:22 +0100 |
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committer | Roland Scheidegger <sroland@vmware.com> | 2010-03-01 18:40:22 +0100 |
commit | ac4abaecd5f52e416c89bfe19b34ed7f4e014b21 (patch) | |
tree | 8fbf728257eda0df640933d3581a8d3f1d630302 /src/glw/GLwDrawA.h | |
parent | 18603a2f07b99bfdbaab35b38b292233fc3e7689 (diff) |
util: adapt blitter code to new vertex element cso
The interface of util_draw_vertex_buffer looks a bit odd (calling code has to
set vertex elements but not vertex buffers) but due to the way cso state
handling generally works (can't re-bind original vertex element state easily
there) I guess that's ok for now.
Diffstat (limited to 'src/glw/GLwDrawA.h')
0 files changed, 0 insertions, 0 deletions