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author | Ian Romanick <idr@us.ibm.com> | 2005-03-17 20:13:09 +0000 |
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committer | Ian Romanick <idr@us.ibm.com> | 2005-03-17 20:13:09 +0000 |
commit | b81efaaa1ac8676a1092e4354079ffcbe7960af2 (patch) | |
tree | 8e12c55de867d77479deac40736916c672c90ba2 /src/glw/GLwDrawA.h | |
parent | 00e760c971ccd6ffab7895a157b5256d54aba24e (diff) |
Minor vertex array support tweaks. Most of these are in preparation for the
(eventual) addition of support for ARB_vertex_buffer_object.
Move all the private vertex array data structures out of
indirect_vertex_array.c and into indirect_va_private.h.
Rename array_state_vector::enabled_array_count to
array_state_vector::enabled_client_array_count.
Make sure that both the GL extension string and the server GL version are
available when __glXInitVertexState is called.
Make sure that array_state::normalized is set correctly in the array's
gl*Pointer function.
Diffstat (limited to 'src/glw/GLwDrawA.h')
0 files changed, 0 insertions, 0 deletions