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author | Roland Scheidegger <sroland@vmware.com> | 2009-06-25 15:57:33 +0200 |
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committer | Roland Scheidegger <sroland@vmware.com> | 2009-06-25 15:57:33 +0200 |
commit | 43b3b745e4d893b64d6331cb6183f8615e613f66 (patch) | |
tree | 57eb74f27258ca20895460e399a2f5d4e9243a44 /src/glw/GLwMDrawA.h | |
parent | cdbcb051d93836861bc4d4e1027156111ac249d2 (diff) |
radeon: fix hw texture limits
still always enable max, but the right values this time.
More work should probably be done for saner limits without mm, and/or
dri conf option allow_large_textures (which is ignored) removed.
3D limit on r100 is pretty arbitrary as still handled by swrast anyway.
Also fix r300 limits (except 3d I've no idea what the max is anyway so
keep using mesa default).
Diffstat (limited to 'src/glw/GLwMDrawA.h')
0 files changed, 0 insertions, 0 deletions