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author | Brian Paul <brian.paul@tungstengraphics.com> | 2002-01-06 03:54:12 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2002-01-06 03:54:12 +0000 |
commit | 363049160da54f4aafe88f99bb2140a9bfed142b (patch) | |
tree | f189ec97cdd323e6e38958d9dc4b62c778c9868e /src/glw/GLwMDrawAP.h | |
parent | e2053d16901732f4947c702cdc5ef72993d8d130 (diff) |
Another vertex program checkpoint: clean-up of vertex attribute storage
in vertex_buffer. Improved vertex program pipeline stage such that
output registers can be processed in a loop. Getting closer to where
we need to be in order to implement performance optimizations...
Diffstat (limited to 'src/glw/GLwMDrawAP.h')
0 files changed, 0 insertions, 0 deletions