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author | Eric Anholt <eric@anholt.net> | 2010-11-08 14:38:18 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2010-11-11 15:12:37 -0800 |
commit | 6929cdd14bf90d5b145039265f2d43ded52020a3 (patch) | |
tree | 7239befcc58b994925d3db55329cf2670c5dfed6 /src/glx/apple/GL_noop | |
parent | 78587ea0122d34e13c078d095aa5b730ce24bb73 (diff) |
glsl: Free the loop state context when we free the loop state.
Since this was talloced off of NULL instead of the compile state, it
was a real leak over the course of the program. Noticed with
valgrind --leak-check=full --show-reachable=yes. We should really
change these passes to generally get the compile context as an argument
so simple mistakes like this stop mattering.
Diffstat (limited to 'src/glx/apple/GL_noop')
0 files changed, 0 insertions, 0 deletions