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authorJeremy Huddleston <jeremyhu@apple.com>2010-04-01 11:01:31 -0700
committerJeremy Huddleston <jeremyhu@apple.com>2010-04-27 11:26:50 -0700
commitad503c41557606d15b0420c824369456f6d20a8f (patch)
tree7155272412f9b20b559fa172a1718fd8dfe6e98a /src/glx/apple/OVERALL_DESIGN
parentf1381880a8e0e0cdd96c4c725ff35a28b250b09d (diff)
apple: Initial import of libGL for OSX from AppleSGLX svn repository.
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
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+A lot of the code is automatically generated.
+
+The following are generated based on specs/gl.spec and specs/enum.spec (from OpenGL.org):
+
+apple_xgl_api.h
+apple_xgl_api.c
+exports.list
+include/GL/gl.h
+include/GL/glext.h (includes the OpenGL framework glext.h)
+
+The gen_code.tcl script is what executes the various gen_*.tcl scripts to produce those.
+
+You will need Tcl 8.5 for the gen_code.tcl script.
+
+The tests/ directory contains some tests that are built in testbuilds.
+
+The tests built in testbuilds don't require installation of the library.
+