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author | Eric Anholt <eric@anholt.net> | 2010-10-08 14:00:14 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-10-11 12:08:13 -0700 |
commit | c6dbf253d284f68b0d0e4a3c145583880855324b (patch) | |
tree | 76d4ca3432ac56bfddd71ad563bcb9981003bd96 /src/glx/dri_common.h | |
parent | 06fd639c519214b6ebcbf29127b6d9ed429f8641 (diff) |
i965: Compute to MRF in the new FS backend.
This didn't produce a statistically significant performance difference
in my demo (n=4) or nexuiz (n=3), but it still seems like a good idea
and is recommended by the HW team.
Diffstat (limited to 'src/glx/dri_common.h')
0 files changed, 0 insertions, 0 deletions