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author | Christoph Bumiller <e0425955@student.tuwien.ac.at> | 2010-09-24 22:46:51 +0200 |
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committer | Christoph Bumiller <e0425955@student.tuwien.ac.at> | 2010-09-25 19:37:09 +0200 |
commit | 2ef1d759b34fb6e9795d70a7c7b6c6c274c64bf8 (patch) | |
tree | 6c751bafd77caec0ac1649da6715f01d575eccf5 /src/glx/glxextensions.h | |
parent | 583bbfb3aed3ded6ca060155c1ebbd4f39138a31 (diff) |
nv50: use CLEAR_BUFFERS for surface fills
The 2D engine's fill doesn't seem suited for RGBA32F or ZS buffers.
Diffstat (limited to 'src/glx/glxextensions.h')
0 files changed, 0 insertions, 0 deletions