diff options
| author | Eric Anholt <eric@anholt.net> | 2011-01-12 10:10:01 -0800 |
|---|---|---|
| committer | Eric Anholt <eric@anholt.net> | 2011-01-12 11:08:07 -0800 |
| commit | e880a57a71bbd5152ed26367dcc7051f21c20981 (patch) | |
| tree | e6078bd29d6c302e9e1925f15a0272849b6056d0 /src/glx/indirect_texture_compression.c | |
| parent | c60cb25bfb15fc83e78d9f2c74646dcc5ad07792 (diff) | |
i965: Clarify when we need to (re-)calculate live intervals.
The ad-hoc placement of recalculation somewhere between when they got
invalidated and when they were next needed was confusing. This should
clarify what's going on here.
Diffstat (limited to 'src/glx/indirect_texture_compression.c')
0 files changed, 0 insertions, 0 deletions
