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author | Eric Anholt <eric@anholt.net> | 2010-03-09 09:56:42 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2010-03-16 12:15:02 -0700 |
commit | d24f59d0081074ae9c4532949e75147447c8a82a (patch) | |
tree | 43b045c76fc60307e3978d57065891e391d0336c /src/glx/indirect_window_pos.c | |
parent | 009392f50db7ae0f6ef1fcbff268d5b833852074 (diff) |
i965: Fix nested loops in the VS.
We were patching up all the break and continues between the start of
our loop and the end of our loop, even if they were breaks/continues
for an inner loop. Avoiding patching already patched breaks/continues
fixes piglit glsl-vs-loop-nested.
(cherry picked from commit f6f547d87ea68f44c50a0b0231b7360ca94b2975)
Diffstat (limited to 'src/glx/indirect_window_pos.c')
0 files changed, 0 insertions, 0 deletions