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authorEric Anholt <eric@anholt.net>2010-04-20 12:26:49 -0700
committerEric Anholt <eric@anholt.net>2010-04-20 12:46:23 -0700
commit1407daf9bc9e0452a171aaca2ab8e389ccca5462 (patch)
tree65682a6795cb33c86f665586e95bccec177a71e1 /src/glx/packsingle.h
parentac3529eec4d08c2d9633d7b1bba8413cc507f3c1 (diff)
i915: Map sampler indices to texture units correctly for fragment shaders.
Fixes hang with "gst-launch-0.10 videotestsrc ! video/x-raw-rgb ! glupload ! gleffects effect=heat ! glimagesink" which uses 2 samplers pointing at GL_TEXTURE1 and GL_TEXTURE2, and piglit glsl-fs-sampler-numbering.
Diffstat (limited to 'src/glx/packsingle.h')
0 files changed, 0 insertions, 0 deletions