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authorBrian Paul <brianp@vmware.com>2010-10-28 21:17:41 -0600
committerBrian Paul <brianp@vmware.com>2010-10-28 21:17:41 -0600
commita6fb2acfdbae273857ee0aceccbf5671539c769f (patch)
tree3402ac92f9f66d224b15b368cb82292415a0791e /src/mapi/glapi/glapi_sparc.S
parent20371d40b850cfe5c5602a015d675656fb92cb37 (diff)
glapi: regenerated API files
Diffstat (limited to 'src/mapi/glapi/glapi_sparc.S')
-rw-r--r--src/mapi/glapi/glapi_sparc.S62
1 files changed, 48 insertions, 14 deletions
diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S
index a328d44a8b..d73eb349a7 100644
--- a/src/mapi/glapi/glapi_sparc.S
+++ b/src/mapi/glapi/glapi_sparc.S
@@ -1023,6 +1023,40 @@ gl_dispatch_functions_start:
HIDDEN(gl_dispatch_stub_796)
GL_STUB(gl_dispatch_stub_797, _gloffset_FlushMappedBufferRangeAPPLE)
HIDDEN(gl_dispatch_stub_797)
+ GL_STUB(glBindFragDataLocationEXT, _gloffset_BindFragDataLocationEXT)
+ GL_STUB(glGetFragDataLocationEXT, _gloffset_GetFragDataLocationEXT)
+ GL_STUB(glGetUniformuivEXT, _gloffset_GetUniformuivEXT)
+ GL_STUB(glGetVertexAttribIivEXT, _gloffset_GetVertexAttribIivEXT)
+ GL_STUB(glGetVertexAttribIuivEXT, _gloffset_GetVertexAttribIuivEXT)
+ GL_STUB(glUniform1uiEXT, _gloffset_Uniform1uiEXT)
+ GL_STUB(glUniform1uivEXT, _gloffset_Uniform1uivEXT)
+ GL_STUB(glUniform2uiEXT, _gloffset_Uniform2uiEXT)
+ GL_STUB(glUniform2uivEXT, _gloffset_Uniform2uivEXT)
+ GL_STUB(glUniform3uiEXT, _gloffset_Uniform3uiEXT)
+ GL_STUB(glUniform3uivEXT, _gloffset_Uniform3uivEXT)
+ GL_STUB(glUniform4uiEXT, _gloffset_Uniform4uiEXT)
+ GL_STUB(glUniform4uivEXT, _gloffset_Uniform4uivEXT)
+ GL_STUB(glVertexAttribI1iEXT, _gloffset_VertexAttribI1iEXT)
+ GL_STUB(glVertexAttribI1ivEXT, _gloffset_VertexAttribI1ivEXT)
+ GL_STUB(glVertexAttribI1uiEXT, _gloffset_VertexAttribI1uiEXT)
+ GL_STUB(glVertexAttribI1uivEXT, _gloffset_VertexAttribI1uivEXT)
+ GL_STUB(glVertexAttribI2iEXT, _gloffset_VertexAttribI2iEXT)
+ GL_STUB(glVertexAttribI2ivEXT, _gloffset_VertexAttribI2ivEXT)
+ GL_STUB(glVertexAttribI2uiEXT, _gloffset_VertexAttribI2uiEXT)
+ GL_STUB(glVertexAttribI2uivEXT, _gloffset_VertexAttribI2uivEXT)
+ GL_STUB(glVertexAttribI3iEXT, _gloffset_VertexAttribI3iEXT)
+ GL_STUB(glVertexAttribI3ivEXT, _gloffset_VertexAttribI3ivEXT)
+ GL_STUB(glVertexAttribI3uiEXT, _gloffset_VertexAttribI3uiEXT)
+ GL_STUB(glVertexAttribI3uivEXT, _gloffset_VertexAttribI3uivEXT)
+ GL_STUB(glVertexAttribI4bvEXT, _gloffset_VertexAttribI4bvEXT)
+ GL_STUB(glVertexAttribI4iEXT, _gloffset_VertexAttribI4iEXT)
+ GL_STUB(glVertexAttribI4ivEXT, _gloffset_VertexAttribI4ivEXT)
+ GL_STUB(glVertexAttribI4svEXT, _gloffset_VertexAttribI4svEXT)
+ GL_STUB(glVertexAttribI4ubvEXT, _gloffset_VertexAttribI4ubvEXT)
+ GL_STUB(glVertexAttribI4uiEXT, _gloffset_VertexAttribI4uiEXT)
+ GL_STUB(glVertexAttribI4uivEXT, _gloffset_VertexAttribI4uivEXT)
+ GL_STUB(glVertexAttribI4usvEXT, _gloffset_VertexAttribI4usvEXT)
+ GL_STUB(glVertexAttribIPointerEXT, _gloffset_VertexAttribIPointerEXT)
GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT)
GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT)
@@ -1046,26 +1080,26 @@ gl_dispatch_functions_start:
GL_STUB(glGetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT)
GL_STUB(glTransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT)
GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT)
- GL_STUB(gl_dispatch_stub_821, _gloffset_GetTexParameterPointervAPPLE)
- HIDDEN(gl_dispatch_stub_821)
- GL_STUB(gl_dispatch_stub_822, _gloffset_TextureRangeAPPLE)
- HIDDEN(gl_dispatch_stub_822)
+ GL_STUB(gl_dispatch_stub_855, _gloffset_GetTexParameterPointervAPPLE)
+ HIDDEN(gl_dispatch_stub_855)
+ GL_STUB(gl_dispatch_stub_856, _gloffset_TextureRangeAPPLE)
+ HIDDEN(gl_dispatch_stub_856)
GL_STUB(glGetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE)
GL_STUB(glObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE)
GL_STUB(glObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE)
GL_STUB(glActiveProgramEXT, _gloffset_ActiveProgramEXT)
GL_STUB(glCreateShaderProgramEXT, _gloffset_CreateShaderProgramEXT)
GL_STUB(glUseShaderProgramEXT, _gloffset_UseShaderProgramEXT)
- GL_STUB(gl_dispatch_stub_829, _gloffset_StencilFuncSeparateATI)
- HIDDEN(gl_dispatch_stub_829)
- GL_STUB(gl_dispatch_stub_830, _gloffset_ProgramEnvParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_830)
- GL_STUB(gl_dispatch_stub_831, _gloffset_ProgramLocalParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_831)
- GL_STUB(gl_dispatch_stub_832, _gloffset_GetQueryObjecti64vEXT)
- HIDDEN(gl_dispatch_stub_832)
- GL_STUB(gl_dispatch_stub_833, _gloffset_GetQueryObjectui64vEXT)
- HIDDEN(gl_dispatch_stub_833)
+ GL_STUB(gl_dispatch_stub_863, _gloffset_StencilFuncSeparateATI)
+ HIDDEN(gl_dispatch_stub_863)
+ GL_STUB(gl_dispatch_stub_864, _gloffset_ProgramEnvParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_864)
+ GL_STUB(gl_dispatch_stub_865, _gloffset_ProgramLocalParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_865)
+ GL_STUB(gl_dispatch_stub_866, _gloffset_GetQueryObjecti64vEXT)
+ HIDDEN(gl_dispatch_stub_866)
+ GL_STUB(gl_dispatch_stub_867, _gloffset_GetQueryObjectui64vEXT)
+ HIDDEN(gl_dispatch_stub_867)
GL_STUB(glEGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES)
GL_STUB(glEGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)