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authorJosé Fonseca <jfonseca@vmware.com>2010-12-02 17:27:05 +0000
committerJosé Fonseca <jfonseca@vmware.com>2010-12-02 17:35:03 +0000
commite3659329e0b91ea78afe32e231f2f75d3d728af9 (patch)
treeaeee753d498c148238dbfc9531255078eebbaf60 /src/mapi/mapi/u_thread.h
parentaf4f75c8fe1c53b8def966f480e7fda8021f1b63 (diff)
WIN32_THREADS -> WIN32
Fixes nasty bug where some parts of the code didn't define WIN32_THREADS and were using the integer mutex implementation, causing even confusion to the debuggers. And there is little interest of other thread implemenation on Win32 besides Win32 threads.
Diffstat (limited to 'src/mapi/mapi/u_thread.h')
-rw-r--r--src/mapi/mapi/u_thread.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mapi/mapi/u_thread.h b/src/mapi/mapi/u_thread.h
index b4487a3400..92a0a3916d 100644
--- a/src/mapi/mapi/u_thread.h
+++ b/src/mapi/mapi/u_thread.h
@@ -44,7 +44,7 @@
#include "u_compiler.h"
-#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)
+#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)
#ifndef THREADS
#define THREADS
#endif
@@ -85,7 +85,7 @@ typedef pthread_mutex_t u_mutex;
* IMPORTANT: Link with multithreaded runtime library when THREADS are
* used!
*/
-#ifdef WIN32_THREADS
+#ifdef WIN32
#include <windows.h>
struct u_tsd {
@@ -104,7 +104,7 @@ typedef CRITICAL_SECTION u_mutex;
#define u_mutex_lock(name) EnterCriticalSection(&name)
#define u_mutex_unlock(name) LeaveCriticalSection(&name)
-#endif /* WIN32_THREADS */
+#endif /* WIN32 */
/*