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authorBrian Paul <brianp@vmware.com>2010-06-10 20:23:03 -0600
committerBrian Paul <brianp@vmware.com>2010-06-10 20:32:57 -0600
commita37b2219d6e3f299379c6434d65f300660d12c3e (patch)
tree7e3000d9f93531979452d168d542e00ebf66e6e7 /src/mesa/SConscript
parent050eed095a3f7eaeada1e292f92f2b549d74963f (diff)
mesa: refactor shader api / object code
Remove the unneeded ctx->Driver hooks for shader-related functions. Move state and API-related things into main/.
Diffstat (limited to 'src/mesa/SConscript')
-rw-r--r--src/mesa/SConscript4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
index 34b7f4e8b7..1f831956e1 100644
--- a/src/mesa/SConscript
+++ b/src/mesa/SConscript
@@ -83,7 +83,8 @@ if env['platform'] != 'winddk':
'main/remap.c',
'main/renderbuffer.c',
'main/scissor.c',
- 'main/shaders.c',
+ 'main/shaderapi.c',
+ 'main/shaderobj.c',
'main/shared.c',
'main/state.c',
'main/stencil.c',
@@ -216,7 +217,6 @@ if env['platform'] != 'winddk':
'shader/prog_uniform.c',
'shader/programopt.c',
'shader/symbol_table.c',
- 'shader/shader_api.c',
'shader/uniforms.c',
]