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author | Brian Paul <brian.paul@tungstengraphics.com> | 2004-01-20 02:49:27 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2004-01-20 02:49:27 +0000 |
commit | d3fd7ba8af15bead2f770d68a893449adeb11397 (patch) | |
tree | 2c92f7cb35f2776d6c461378f93b556fc1ca080d /src/mesa/drivers/beos/GLView.h | |
parent | 988a8862c8379c0312d40353ee4b35537dff59a1 (diff) |
Before calling _mesa_create_context(), initialize a dd_function_table struct
by calling _mesa_init_driver_functions() and then plugging in the driver-
specific functions.
In particular, make sure ctx->Driver.NewTextureObject points to the
appropriate driver function so that _all_ texture objects are augmented
with the driver-specific data.
Put in a bunch of assertions in the texture-related driver functions that
texObj->DriverData is valid. Remove old dead code in near future.
Diffstat (limited to 'src/mesa/drivers/beos/GLView.h')
0 files changed, 0 insertions, 0 deletions