diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2001-07-17 19:39:32 +0000 |
---|---|---|
committer | Keith Whitwell <keith@tungstengraphics.com> | 2001-07-17 19:39:32 +0000 |
commit | 53560311294814ae0daa8457307a2b25077bf4e9 (patch) | |
tree | cffad805f3e213014d055f53609d71dd81aa37fc /src/mesa/drivers/common | |
parent | 4ae22b9721e4f123354aad9921da1613fd078367 (diff) |
Lighting now emits colors as CHAN_TYPE, as it used to. This will require
minor adjustments in the dri drivers for twosided lighting to work again.
Diffstat (limited to 'src/mesa/drivers/common')
-rw-r--r-- | src/mesa/drivers/common/t_dd_tritmp.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/drivers/common/t_dd_tritmp.h b/src/mesa/drivers/common/t_dd_tritmp.h index ce63e0c50d..9408588b5f 100644 --- a/src/mesa/drivers/common/t_dd_tritmp.h +++ b/src/mesa/drivers/common/t_dd_tritmp.h @@ -1,4 +1,4 @@ -/* $Id: t_dd_tritmp.h,v 1.11 2001/06/01 12:07:15 keithw Exp $ */ +/* $Id: t_dd_tritmp.h,v 1.12 2001/07/17 19:39:32 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -177,9 +177,9 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } else { - GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->Ptr; - ASSERT(VB->ColorPtr[1]->Type == GL_FLOAT); - ASSERT(VB->ColorPtr[1]->StrideB == 4*sizeof(GLfloat)); + GLchan (*vbcolor)[4] = VB->ColorPtr[1]->Ptr; + ASSERT(VB->ColorPtr[1]->Type == CHAN_TYPE); + ASSERT(VB->ColorPtr[1]->StrideB == 4*sizeof(GLchan)); (void) vbcolor; if (!DO_FLAT) { @@ -192,7 +192,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) VERT_SET_RGBA( v[2], vbcolor[e2] ); if (HAVE_SPEC && VB->SecondaryColorPtr[1]) { - GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->Ptr; + GLchan (*vbspec)[4] = VB->SecondaryColorPtr[1]->Ptr; if (!DO_FLAT) { VERT_SAVE_SPEC( 0 ); @@ -385,7 +385,7 @@ static void TAG(quad)( GLcontext *ctx, if (DO_TWOSIDE && facing == 1) { if (HAVE_RGBA) { - GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->Ptr; + GLchan (*vbcolor)[4] = VB->ColorPtr[1]->Ptr; (void)vbcolor; if (HAVE_BACK_COLORS) { @@ -426,7 +426,7 @@ static void TAG(quad)( GLcontext *ctx, if (HAVE_SPEC && VB->SecondaryColorPtr[1]) { GLchan (*vbspec)[4] = VB->SecondaryColorPtr[1]->Ptr; - ASSERT(VB->SecondaryColorPtr[1]->StrideB==4*sizeof(GLfloat)); + ASSERT(VB->SecondaryColorPtr[1]->StrideB==4*sizeof(GLchan)); if (!DO_FLAT) { VERT_SAVE_SPEC( 0 ); |