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| author | Brian Paul <brian.paul@tungstengraphics.com> | 2000-11-05 23:15:16 +0000 |
|---|---|---|
| committer | Brian Paul <brian.paul@tungstengraphics.com> | 2000-11-05 23:15:16 +0000 |
| commit | 7798374e472a8fa2f8699d38873e6b8490d853a4 (patch) | |
| tree | 5b320550e20335504ee952a909422c08dfea463e /src/mesa/drivers/d3d/D3DTextureMgr.cpp | |
| parent | 14940c4ffe066a8b85bc14274c19ad3d8e334d61 (diff) | |
New implementation of antialiased lines. Mesa should now pass the remaining
GL conformance tests for AA lines (but not tried yet).
TODO: improve code sharing with the AA triangle code.
Diffstat (limited to 'src/mesa/drivers/d3d/D3DTextureMgr.cpp')
0 files changed, 0 insertions, 0 deletions
