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authorBen Skeggs <skeggsb@gmail.com>2008-02-29 13:24:31 +1100
committerBen Skeggs <skeggsb@gmail.com>2008-02-29 13:24:31 +1100
commit8c77e6f674206ef34ab15026b08e495209dcd4ea (patch)
tree7d21d99eee6970b340bc7a3afedeadfc99dd5745 /src/mesa/drivers/dri/common/dri_util.h
parent68ef52886263690632552ae187a4673945c2ab74 (diff)
parentebe3b34ad225e320a09bb4069ce4d24808386327 (diff)
Merge branch 'upstream-gallium-0.1' into nouveau-gallium-0.1
Diffstat (limited to 'src/mesa/drivers/dri/common/dri_util.h')
-rw-r--r--src/mesa/drivers/dri/common/dri_util.h42
1 files changed, 20 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h
index 539d28d114..027cb7f461 100644
--- a/src/mesa/drivers/dri/common/dri_util.h
+++ b/src/mesa/drivers/dri/common/dri_util.h
@@ -1,25 +1,3 @@
-/* $XFree86: xc/lib/GL/dri/dri_util.h,v 1.1 2002/02/22 21:32:52 dawes Exp $ */
-/**
- * \file dri_util.h
- * DRI utility functions definitions.
- *
- * This module acts as glue between GLX and the actual hardware driver. A DRI
- * driver doesn't really \e have to use any of this - it's optional. But, some
- * useful stuff is done here that otherwise would have to be duplicated in most
- * drivers.
- *
- * Basically, these utility functions take care of some of the dirty details of
- * screen initialization, context creation, context binding, DRM setup, etc.
- *
- * These functions are compiled into each DRI driver so libGL.so knows nothing
- * about them.
- *
- * \sa dri_util.c.
- *
- * \author Kevin E. Martin <kevin@precisioninsight.com>
- * \author Brian Paul <brian@precisioninsight.com>
- */
-
/*
* Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
* All Rights Reserved.
@@ -45,6 +23,26 @@
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
+/**
+ * \file dri_util.h
+ * DRI utility functions definitions.
+ *
+ * This module acts as glue between GLX and the actual hardware driver. A DRI
+ * driver doesn't really \e have to use any of this - it's optional. But, some
+ * useful stuff is done here that otherwise would have to be duplicated in most
+ * drivers.
+ *
+ * Basically, these utility functions take care of some of the dirty details of
+ * screen initialization, context creation, context binding, DRM setup, etc.
+ *
+ * These functions are compiled into each DRI driver so libGL.so knows nothing
+ * about them.
+ *
+ * \sa dri_util.c.
+ *
+ * \author Kevin E. Martin <kevin@precisioninsight.com>
+ * \author Brian Paul <brian@precisioninsight.com>
+ */
#ifndef _DRI_UTIL_H_
#define _DRI_UTIL_H_