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authorAlan Hourihane <alanh@tungstengraphics.com>2004-12-14 09:11:52 +0000
committerAlan Hourihane <alanh@tungstengraphics.com>2004-12-14 09:11:52 +0000
commit38b317d508a2a3a4cc6d700ebca80c3b06c913e2 (patch)
tree017e198082e3b2c633beef5a69f9d9088124b37a /src/mesa/drivers/dri/gamma/gamma_state.c
parent9fb024ba970b808d357a00ab7b8739a78559b39e (diff)
uint*t -> u_int*t changes
Diffstat (limited to 'src/mesa/drivers/dri/gamma/gamma_state.c')
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_state.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c
index 29f1a57959..4d9d92fdb6 100644
--- a/src/mesa/drivers/dri/gamma/gamma_state.c
+++ b/src/mesa/drivers/dri/gamma/gamma_state.c
@@ -45,9 +45,9 @@
static void gammaUpdateAlphaMode( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- uint32_t a = gmesa->AlphaTestMode;
- uint32_t b = gmesa->AlphaBlendMode;
- uint32_t f = gmesa->AB_FBReadMode_Save = 0;
+ u_int32_t a = gmesa->AlphaTestMode;
+ u_int32_t b = gmesa->AlphaBlendMode;
+ u_int32_t f = gmesa->AB_FBReadMode_Save = 0;
GLubyte refByte = (GLint) (ctx->Color.AlphaRef * 255.0);
a &= ~(AT_CompareMask | AT_RefValueMask);
@@ -420,10 +420,10 @@ static void gammaDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
static void gammaUpdateZMode( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- uint32_t z = gmesa->DepthMode;
- uint32_t delta = gmesa->DeltaMode;
- uint32_t window = gmesa->Window;
- uint32_t lbread = gmesa->LBReadMode;
+ u_int32_t z = gmesa->DepthMode;
+ u_int32_t delta = gmesa->DeltaMode;
+ u_int32_t window = gmesa->Window;
+ u_int32_t lbread = gmesa->LBReadMode;
z &= ~DM_CompareMask;
@@ -539,9 +539,9 @@ static void gammaDDFlush( GLcontext *ctx )
static void gammaUpdateFogAttrib( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- uint32_t f = gmesa->FogMode;
- uint32_t g = gmesa->GeometryMode;
- uint32_t d = gmesa->DeltaMode;
+ u_int32_t f = gmesa->FogMode;
+ u_int32_t g = gmesa->GeometryMode;
+ u_int32_t d = gmesa->DeltaMode;
if (ctx->Fog.Enabled) {
f |= FogModeEnable;
@@ -637,7 +637,7 @@ static void gammaDDPointSize( GLcontext *ctx, GLfloat size )
static void gammaUpdatePolygon( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- uint32_t g = gmesa->GeometryMode;
+ u_int32_t g = gmesa->GeometryMode;
g &= ~(GM_PolyOffsetFillEnable | GM_PolyOffsetPointEnable |
GM_PolyOffsetLineEnable);
@@ -755,7 +755,7 @@ static void gammaDDScissor( GLcontext *ctx,
static void gammaUpdateCull( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- uint32_t g = gmesa->GeometryMode;
+ u_int32_t g = gmesa->GeometryMode;
g &= ~(GM_PolyCullMask | GM_FFMask);
@@ -975,8 +975,8 @@ static void gammaDDLightModelfv( GLcontext *ctx, GLenum pname,
static void gammaDDShadeModel( GLcontext *ctx, GLenum mode )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- uint32_t g = gmesa->GeometryMode;
- uint32_t c = gmesa->ColorDDAMode;
+ u_int32_t g = gmesa->GeometryMode;
+ u_int32_t c = gmesa->ColorDDAMode;
g &= ~GM_ShadingMask;
c &= ~ColorDDAShadingMask;
@@ -1245,7 +1245,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_DITHER:
do {
- uint32_t d = gmesa->DitherMode;
+ u_int32_t d = gmesa->DitherMode;
FLUSH_BATCH( gmesa );
if ( state ) {
@@ -1277,7 +1277,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
#if ENABLELIGHTING
case GL_LIGHTING:
do {
- uint32_t l = gmesa->LightingMode;
+ u_int32_t l = gmesa->LightingMode;
FLUSH_BATCH( gmesa );
if ( state ) {
@@ -1295,7 +1295,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_COLOR_MATERIAL:
do {
- uint32_t m = gmesa->MaterialMode;
+ u_int32_t m = gmesa->MaterialMode;
FLUSH_BATCH( gmesa );
if ( state ) {