diff options
author | Ian Romanick <idr@us.ibm.com> | 2004-05-12 16:29:55 +0000 |
---|---|---|
committer | Ian Romanick <idr@us.ibm.com> | 2004-05-12 16:29:55 +0000 |
commit | 0e22d598e679b2d2c56b4dbd63c3212a5800d999 (patch) | |
tree | 9ff469b4ca313c01a6c8c5aab5171b27a86a6aa4 /src/mesa/drivers/dri/i830/i830_state.c | |
parent | f1cfb4b7a79c38a6c03795eb5e3dd9076e51d9ef (diff) |
Fixed a bug that showed up in several multitexturing games (Quake3 and
ThinkTanks were tested) that was related to the recent 4 TMU changes.
Removed the un-needed TexBlendColorPipeNum field from the hardware
context.
Diffstat (limited to 'src/mesa/drivers/dri/i830/i830_state.c')
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_state.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i830/i830_state.c b/src/mesa/drivers/dri/i830/i830_state.c index 8bfe392682..2f7ff9f3a1 100644 --- a/src/mesa/drivers/dri/i830/i830_state.c +++ b/src/mesa/drivers/dri/i830/i830_state.c @@ -1429,8 +1429,6 @@ void i830DDInitState( GLcontext *ctx ) imesa->TexBlendWordsUsed[i] = 0; imesa->Init_TexBlendWordsUsed[i] = 0; - imesa->TexBlendColorPipeNum[i] = 0; - imesa->Init_TexBlendColorPipeNum[i] = 0; } /* Set default blend state */ @@ -1462,7 +1460,6 @@ void i830DDInitState( GLcontext *ctx ) TEXBLENDARG_DIFFUSE); imesa->TexBlendWordsUsed[0] = 4; - imesa->TexBlendColorPipeNum[0] = 0; imesa->Init_TexBlend[0][0] = (STATE3D_MAP_BLEND_OP_CMD(0) | TEXPIPE_COLOR | @@ -1491,7 +1488,6 @@ void i830DDInitState( GLcontext *ctx ) TEXBLENDARG_MODIFY_PARMS | TEXBLENDARG_CURRENT); imesa->Init_TexBlendWordsUsed[0] = 4; - imesa->Init_TexBlendColorPipeNum[0] = 0; memset(imesa->Setup, 0, sizeof(imesa->Setup)); |