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authorFelix Kuehling <fxkuehl@gmx.de>2004-01-26 23:38:12 +0000
committerFelix Kuehling <fxkuehl@gmx.de>2004-01-26 23:38:12 +0000
commit8135a445f3b0ae207ec5e4485b5936050d438320 (patch)
treee0c63e4985bd670b34686ca5733d99364c9a1a12 /src/mesa/drivers/dri/i830
parentef167c63282bb9b98492f46f9a3ad8f861db1a30 (diff)
Make the drivers using the common texmem code work with NewTextureObject
in Mesa. This is analogous to changes idr made to the r200 driver. Patch submitted by Andreas Stenglein.
Diffstat (limited to 'src/mesa/drivers/dri/i830')
-rw-r--r--src/mesa/drivers/dri/i830/i830_context.c4
-rw-r--r--src/mesa/drivers/dri/i830/i830_tex.c6
2 files changed, 3 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i830/i830_context.c b/src/mesa/drivers/dri/i830/i830_context.c
index 74a7d77a86..0d6b2b7464 100644
--- a/src/mesa/drivers/dri/i830/i830_context.c
+++ b/src/mesa/drivers/dri/i830/i830_context.c
@@ -370,10 +370,6 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
i830DDInitSpanFuncs( ctx );
i830DDInitState (ctx);
- driInitTextureObjects( ctx, & imesa->swapped,
- DRI_TEXMGR_DO_TEXTURE_2D
- | DRI_TEXMGR_DO_TEXTURE_RECT );
-
#if DO_DEBUG
I830_DEBUG = driParseDebugString( getenv( "I830_DEBUG" ),
debug_control );
diff --git a/src/mesa/drivers/dri/i830/i830_tex.c b/src/mesa/drivers/dri/i830/i830_tex.c
index 3399859804..00b869a7a9 100644
--- a/src/mesa/drivers/dri/i830/i830_tex.c
+++ b/src/mesa/drivers/dri/i830/i830_tex.c
@@ -420,9 +420,8 @@ static void i830TexSubImage2D( GLcontext *ctx,
static void i830BindTexture( GLcontext *ctx, GLenum target,
struct gl_texture_object *tObj )
{
- if (!tObj->DriverData) {
- i830AllocTexObj( tObj );
- }
+ assert( (target != GL_TEXTURE_2D && target != GL_TEXTURE_RECTANGLE_NV) ||
+ (tObj->DriverData != NULL) );
}
@@ -565,6 +564,7 @@ i830NewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
{
struct gl_texture_object *obj;
obj = _mesa_new_texture_object(ctx, name, target);
+ i830AllocTexObj( obj );
return obj;
}