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authorKeith Whitwell <keith@tungstengraphics.com>2007-07-31 20:06:09 +0100
committerKeith Whitwell <keith@tungstengraphics.com>2007-07-31 20:06:09 +0100
commit280cb3713064ccc17417e1a25398ad615dfc53c8 (patch)
tree6c16aa68e143a39b4ef966e9e0932c6acf2386fa /src/mesa/drivers/dri/i915pipe/intel_screen.c
parent973985b7ef19cd69c6bd5b85cd22e953d21aa8ae (diff)
A version of the i915tex driver with all drawing code removed.
This is intended to support the softpipe development work. More code will be removed and pushed into softpipe until this basicially becomes the DRI/GLX interface for that driver.
Diffstat (limited to 'src/mesa/drivers/dri/i915pipe/intel_screen.c')
-rw-r--r--src/mesa/drivers/dri/i915pipe/intel_screen.c708
1 files changed, 708 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i915pipe/intel_screen.c b/src/mesa/drivers/dri/i915pipe/intel_screen.c
new file mode 100644
index 0000000000..8d8b2523f3
--- /dev/null
+++ b/src/mesa/drivers/dri/i915pipe/intel_screen.c
@@ -0,0 +1,708 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "glheader.h"
+#include "context.h"
+#include "framebuffer.h"
+#include "matrix.h"
+#include "renderbuffer.h"
+#include "simple_list.h"
+#include "utils.h"
+#include "vblank.h"
+#include "xmlpool.h"
+
+
+#include "intel_screen.h"
+
+#include "intel_buffers.h"
+#include "intel_tex.h"
+#include "intel_span.h"
+#include "intel_tris.h"
+#include "intel_ioctl.h"
+#include "intel_fbo.h"
+
+#include "i830_dri.h"
+#include "dri_bufpool.h"
+#include "intel_regions.h"
+#include "intel_batchbuffer.h"
+
+PUBLIC const char __driConfigOptions[] =
+ DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE
+ DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
+ DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
+ DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY
+ DRI_CONF_FORCE_S3TC_ENABLE(false)
+ DRI_CONF_ALLOW_LARGE_TEXTURES(1)
+ DRI_CONF_SECTION_END DRI_CONF_END;
+ const GLuint __driNConfigOptions = 4;
+
+#ifdef USE_NEW_INTERFACE
+ static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
+#endif /*USE_NEW_INTERFACE */
+
+ extern const struct dri_extension card_extensions[];
+
+/**
+ * Map all the memory regions described by the screen.
+ * \return GL_TRUE if success, GL_FALSE if error.
+ */
+GLboolean
+intelMapScreenRegions(__DRIscreenPrivate * sPriv)
+{
+ intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
+
+ if (intelScreen->front.handle) {
+ if (drmMap(sPriv->fd,
+ intelScreen->front.handle,
+ intelScreen->front.size,
+ (drmAddress *) & intelScreen->front.map) != 0) {
+ _mesa_problem(NULL, "drmMap(frontbuffer) failed!");
+ return GL_FALSE;
+ }
+ }
+ else {
+ _mesa_warning(NULL, "no front buffer handle in intelMapScreenRegions!");
+ }
+
+ if (0)
+ printf("Mappings: front: %p\n", intelScreen->front.map);
+ return GL_TRUE;
+}
+
+
+static struct intel_region *
+intel_recreate_static(intelScreenPrivate *intelScreen,
+ struct intel_region *region,
+ GLuint mem_type,
+ GLuint offset,
+ void *virtual,
+ GLuint cpp, GLuint pitch, GLuint height)
+{
+ if (region) {
+ intel_region_update_static(intelScreen, region, mem_type, offset,
+ virtual, cpp, pitch, height);
+ } else {
+ region = intel_region_create_static(intelScreen, mem_type, offset,
+ virtual, cpp, pitch, height);
+ }
+ return region;
+}
+
+
+/* Create intel_region structs to describe the static front,back,depth
+ * buffers created by the xserver.
+ * Only used for real front buffer now.
+ *
+ * Note that these don't allocate video memory, just describe
+ * allocations already made by the X server.
+ */
+static void
+intel_recreate_static_regions(intelScreenPrivate *intelScreen)
+{
+/* this is the real front buffer which is only used for blitting to */
+ intelScreen->front_region =
+ intel_recreate_static(intelScreen,
+ intelScreen->front_region,
+ DRM_BO_FLAG_MEM_TT,
+ intelScreen->front.offset,
+ intelScreen->front.map,
+ intelScreen->cpp,
+ intelScreen->front.pitch / intelScreen->cpp,
+ intelScreen->height);
+
+}
+
+/**
+ * Use the information in the sarea to update the screen parameters
+ * related to screen rotation. Needs to be called locked.
+ */
+void
+intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea)
+{
+ intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
+
+ intelUnmapScreenRegions(intelScreen);
+ intelUpdateScreenFromSAREA(intelScreen, sarea);
+ if (!intelMapScreenRegions(sPriv)) {
+ fprintf(stderr, "ERROR Remapping screen regions!!!\n");
+ }
+ intel_recreate_static_regions(intelScreen);
+}
+
+
+void
+intelUnmapScreenRegions(intelScreenPrivate * intelScreen)
+{
+#define REALLY_UNMAP 1
+ if (intelScreen->front.map) {
+#if REALLY_UNMAP
+ if (drmUnmap(intelScreen->front.map, intelScreen->front.size) != 0)
+ printf("drmUnmap front failed!\n");
+#endif
+ intelScreen->front.map = NULL;
+ }
+}
+
+
+static void
+intelPrintDRIInfo(intelScreenPrivate * intelScreen,
+ __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv)
+{
+ fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n",
+ intelScreen->front.size, intelScreen->front.offset,
+ intelScreen->front.pitch);
+ fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem);
+}
+
+
+static void
+intelPrintSAREA(const drmI830Sarea * sarea)
+{
+ fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width,
+ sarea->height);
+ fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch);
+ fprintf(stderr,
+ "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n",
+ sarea->front_offset, sarea->front_size,
+ (unsigned) sarea->front_handle);
+ fprintf(stderr,
+ "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n",
+ sarea->back_offset, sarea->back_size,
+ (unsigned) sarea->back_handle);
+ fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n",
+ sarea->depth_offset, sarea->depth_size,
+ (unsigned) sarea->depth_handle);
+ fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n",
+ sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle);
+ fprintf(stderr, "SAREA: rotation: %d\n", sarea->rotation);
+ fprintf(stderr,
+ "SAREA: rotated offset: 0x%08x size: 0x%x\n",
+ sarea->rotated_offset, sarea->rotated_size);
+ fprintf(stderr, "SAREA: rotated pitch: %d\n", sarea->rotated_pitch);
+}
+
+
+/**
+ * A number of the screen parameters are obtained/computed from
+ * information in the SAREA. This function updates those parameters.
+ */
+void
+intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
+ drmI830Sarea * sarea)
+{
+ intelScreen->width = sarea->width;
+ intelScreen->height = sarea->height;
+
+ intelScreen->front.offset = sarea->front_offset;
+ intelScreen->front.pitch = sarea->pitch * intelScreen->cpp;
+ intelScreen->front.handle = sarea->front_handle;
+ intelScreen->front.size = sarea->front_size;
+
+ if (0)
+ intelPrintSAREA(sarea);
+}
+
+GLboolean
+intelCreatePools(intelScreenPrivate *intelScreen)
+{
+ unsigned batchPoolSize = 1024*1024;
+ __DRIscreenPrivate * sPriv = intelScreen->driScrnPriv;
+
+ if (intelScreen->havePools)
+ return GL_TRUE;
+
+ batchPoolSize /= intelScreen->maxBatchSize;
+ intelScreen->regionPool = driDRMPoolInit(sPriv->fd);
+
+ if (!intelScreen->regionPool)
+ return GL_FALSE;
+
+ intelScreen->staticPool = driDRMStaticPoolInit(sPriv->fd);
+
+ if (!intelScreen->staticPool)
+ return GL_FALSE;
+
+ intelScreen->texPool = intelScreen->regionPool;
+
+ intelScreen->batchPool = driBatchPoolInit(sPriv->fd,
+ DRM_BO_FLAG_EXE |
+ DRM_BO_FLAG_MEM_TT |
+ DRM_BO_FLAG_MEM_LOCAL,
+ intelScreen->maxBatchSize,
+ batchPoolSize, 5);
+ if (!intelScreen->batchPool) {
+ fprintf(stderr, "Failed to initialize batch pool - possible incorrect agpgart installed\n");
+ return GL_FALSE;
+ }
+
+ intel_recreate_static_regions(intelScreen);
+ intelScreen->havePools = GL_TRUE;
+
+ return GL_TRUE;
+}
+
+
+static GLboolean
+intelInitDriver(__DRIscreenPrivate * sPriv)
+{
+ intelScreenPrivate *intelScreen;
+ I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv;
+ drmI830Sarea *sarea;
+
+ PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
+ (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface->
+ getProcAddress("glxEnableExtension"));
+ void *const psc = sPriv->psc->screenConfigs;
+
+ if (sPriv->devPrivSize != sizeof(I830DRIRec)) {
+ fprintf(stderr,
+ "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n");
+ return GL_FALSE;
+ }
+
+ /* Allocate the private area */
+ intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
+ if (!intelScreen) {
+ fprintf(stderr, "\nERROR! Allocating private area failed\n");
+ return GL_FALSE;
+ }
+ /* parse information in __driConfigOptions */
+ driParseOptionInfo(&intelScreen->optionCache,
+ __driConfigOptions, __driNConfigOptions);
+
+ intelScreen->driScrnPriv = sPriv;
+ sPriv->private = (void *) intelScreen;
+ intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset;
+ sarea = (drmI830Sarea *)
+ (((GLubyte *) sPriv->pSAREA) + intelScreen->sarea_priv_offset);
+
+ intelScreen->maxBatchSize = BATCH_SZ;
+ intelScreen->deviceID = gDRIPriv->deviceID;
+ if (intelScreen->deviceID == PCI_CHIP_I865_G)
+ intelScreen->maxBatchSize = 4096;
+
+ intelScreen->mem = gDRIPriv->mem;
+ intelScreen->cpp = gDRIPriv->cpp;
+
+ switch (gDRIPriv->bitsPerPixel) {
+ case 16:
+ break;
+ case 32:
+ break;
+ default:
+ exit(1);
+ break;
+ }
+
+ intelUpdateScreenFromSAREA(intelScreen, sarea);
+
+ if (!intelMapScreenRegions(sPriv)) {
+ fprintf(stderr, "\nERROR! mapping regions\n");
+ _mesa_free(intelScreen);
+ sPriv->private = NULL;
+ return GL_FALSE;
+ }
+
+
+ intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset;
+
+ if (0)
+ intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv);
+
+ intelScreen->drmMinor = sPriv->drmMinor;
+
+ /* Determine if IRQs are active? */
+ {
+ int ret;
+ drmI830GetParam gp;
+
+ gp.param = I830_PARAM_IRQ_ACTIVE;
+ gp.value = &intelScreen->irq_active;
+
+ ret = drmCommandWriteRead(sPriv->fd, DRM_I830_GETPARAM,
+ &gp, sizeof(gp));
+ if (ret) {
+ fprintf(stderr, "drmI830GetParam: %d\n", ret);
+ return GL_FALSE;
+ }
+ }
+
+ /* Determine if batchbuffers are allowed */
+ {
+ int ret;
+ drmI830GetParam gp;
+
+ gp.param = I830_PARAM_ALLOW_BATCHBUFFER;
+ gp.value = &intelScreen->allow_batchbuffer;
+
+ ret = drmCommandWriteRead(sPriv->fd, DRM_I830_GETPARAM,
+ &gp, sizeof(gp));
+ if (ret) {
+ fprintf(stderr, "drmI830GetParam: (%d) %d\n", gp.param, ret);
+ return GL_FALSE;
+ }
+ }
+
+ if (glx_enable_extension != NULL) {
+ (*glx_enable_extension) (psc, "GLX_SGI_swap_control");
+ (*glx_enable_extension) (psc, "GLX_SGI_video_sync");
+ (*glx_enable_extension) (psc, "GLX_MESA_swap_control");
+ (*glx_enable_extension) (psc, "GLX_MESA_swap_frame_usage");
+ (*glx_enable_extension) (psc, "GLX_SGI_make_current_read");
+ }
+
+ return GL_TRUE;
+}
+
+
+static void
+intelDestroyScreen(__DRIscreenPrivate * sPriv)
+{
+ intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
+
+ intelUnmapScreenRegions(intelScreen);
+
+ if (intelScreen->havePools) {
+ driPoolTakeDown(intelScreen->regionPool);
+ driPoolTakeDown(intelScreen->staticPool);
+ driPoolTakeDown(intelScreen->batchPool);
+ }
+ FREE(intelScreen);
+ sPriv->private = NULL;
+}
+
+
+/**
+ * This is called when we need to set up GL rendering to a new X window.
+ */
+static GLboolean
+intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
+ __DRIdrawablePrivate * driDrawPriv,
+ const __GLcontextModes * mesaVis, GLboolean isPixmap)
+{
+#if 0
+ intelScreenPrivate *screen = (intelScreenPrivate *) driScrnPriv->private;
+#endif
+
+ if (isPixmap) {
+ return GL_FALSE; /* not implemented */
+ }
+ else {
+ GLboolean swStencil = (mesaVis->stencilBits > 0 &&
+ mesaVis->depthBits != 24);
+ GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8);
+
+ struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer);
+
+ if (!intel_fb)
+ return GL_FALSE;
+
+ _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
+
+ {
+ /* fake frontbuffer */
+ /* XXX allocation should only happen in the unusual case
+ it's actually needed */
+ intel_fb->color_rb[0]
+ = intel_new_renderbuffer_fb(rgbFormat);
+ _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
+ &intel_fb->color_rb[0]->Base);
+ }
+
+ if (mesaVis->doubleBufferMode) {
+ intel_fb->color_rb[1]
+ = intel_new_renderbuffer_fb(rgbFormat);
+ _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
+ &intel_fb->color_rb[1]->Base);
+
+#if 0
+ if (screen->third.handle) {
+ struct gl_renderbuffer *tmp_rb = NULL;
+
+ intel_fb->color_rb[2]
+ = intel_new_renderbuffer_fb(rgbFormat);
+ _mesa_reference_renderbuffer(&tmp_rb, &intel_fb->color_rb[2]->Base);
+ }
+#endif
+ }
+
+ if (mesaVis->depthBits == 24 && mesaVis->stencilBits == 8) {
+ /* combined depth/stencil buffer */
+ struct intel_renderbuffer *depthStencilRb
+ = intel_new_renderbuffer_fb(GL_DEPTH24_STENCIL8_EXT);
+ /* note: bind RB to two attachment points */
+ _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
+ &depthStencilRb->Base);
+ _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL,
+ &depthStencilRb->Base);
+ }
+ else if (mesaVis->depthBits == 16) {
+ /* just 16-bit depth buffer, no hw stencil */
+ struct intel_renderbuffer *depthRb
+ = intel_new_renderbuffer_fb(GL_DEPTH_COMPONENT16);
+ _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base);
+ }
+
+
+ /* now add any/all software-based renderbuffers we may need */
+ _mesa_add_soft_renderbuffers(&intel_fb->Base,
+ GL_FALSE, /* never sw color */
+ GL_FALSE, /* never sw depth */
+ swStencil, mesaVis->accumRedBits > 0,
+ GL_FALSE, /* never sw alpha */
+ GL_FALSE /* never sw aux */ );
+ driDrawPriv->driverPrivate = (void *) intel_fb;
+
+ return GL_TRUE;
+ }
+}
+
+static void
+intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
+{
+ _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+}
+
+
+/**
+ * Get information about previous buffer swaps.
+ */
+static int
+intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
+{
+ struct intel_framebuffer *intel_fb;
+
+ if ((dPriv == NULL) || (dPriv->driverPrivate == NULL)
+ || (sInfo == NULL)) {
+ return -1;
+ }
+
+ intel_fb = dPriv->driverPrivate;
+ sInfo->swap_count = intel_fb->swap_count;
+ sInfo->swap_ust = intel_fb->swap_ust;
+ sInfo->swap_missed_count = intel_fb->swap_missed_count;
+
+ sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
+ ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust)
+ : 0.0;
+
+ return 0;
+}
+
+
+
+
+static const struct __DriverAPIRec intelAPI = {
+ .InitDriver = intelInitDriver,
+ .DestroyScreen = intelDestroyScreen,
+ .CreateContext = intelCreateContext,
+ .DestroyContext = intelDestroyContext,
+ .CreateBuffer = intelCreateBuffer,
+ .DestroyBuffer = intelDestroyBuffer,
+ .SwapBuffers = intelSwapBuffers,
+ .MakeCurrent = intelMakeCurrent,
+ .UnbindContext = intelUnbindContext,
+ .GetSwapInfo = intelGetSwapInfo,
+ .GetMSC = driGetMSC32,
+ .WaitForMSC = driWaitForMSC32,
+ .WaitForSBC = NULL,
+ .SwapBuffersMSC = NULL,
+ .CopySubBuffer = intelCopySubBuffer,
+ .setTexOffset = intelSetTexOffset,
+};
+
+
+static __GLcontextModes *
+intelFillInModes(unsigned pixel_bits, unsigned depth_bits,
+ unsigned stencil_bits, GLboolean have_back_buffer)
+{
+ __GLcontextModes *modes;
+ __GLcontextModes *m;
+ unsigned num_modes;
+ unsigned depth_buffer_factor;
+ unsigned back_buffer_factor;
+ GLenum fb_format;
+ GLenum fb_type;
+
+ /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
+ * support pageflipping at all.
+ */
+ static const GLenum back_buffer_modes[] = {
+ GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
+ };
+
+ u_int8_t depth_bits_array[3];
+ u_int8_t stencil_bits_array[3];
+
+
+ depth_bits_array[0] = 0;
+ depth_bits_array[1] = depth_bits;
+ depth_bits_array[2] = depth_bits;
+
+ /* Just like with the accumulation buffer, always provide some modes
+ * with a stencil buffer. It will be a sw fallback, but some apps won't
+ * care about that.
+ */
+ stencil_bits_array[0] = 0;
+ stencil_bits_array[1] = 0;
+ if (depth_bits == 24)
+ stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
+
+ stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
+
+ depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
+ back_buffer_factor = (have_back_buffer) ? 3 : 1;
+
+ num_modes = depth_buffer_factor * back_buffer_factor * 4;
+
+ if (pixel_bits == 16) {
+ fb_format = GL_RGB;
+ fb_type = GL_UNSIGNED_SHORT_5_6_5;
+ }
+ else {
+ fb_format = GL_BGRA;
+ fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
+ }
+
+ modes =
+ (*dri_interface->createContextModes) (num_modes,
+ sizeof(__GLcontextModes));
+ m = modes;
+ if (!driFillInModes(&m, fb_format, fb_type,
+ depth_bits_array, stencil_bits_array,
+ depth_buffer_factor, back_buffer_modes,
+ back_buffer_factor, GLX_TRUE_COLOR)) {
+ fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
+ __LINE__);
+ return NULL;
+ }
+ if (!driFillInModes(&m, fb_format, fb_type,
+ depth_bits_array, stencil_bits_array,
+ depth_buffer_factor, back_buffer_modes,
+ back_buffer_factor, GLX_DIRECT_COLOR)) {
+ fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
+ __LINE__);
+ return NULL;
+ }
+
+ /* Mark the visual as slow if there are "fake" stencil bits.
+ */
+ for (m = modes; m != NULL; m = m->next) {
+ if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
+ m->visualRating = GLX_SLOW_CONFIG;
+ }
+ }
+
+ return modes;
+}
+
+
+/**
+ * This is the bootstrap function for the driver. libGL supplies all of the
+ * requisite information about the system, and the driver initializes itself.
+ * This routine also fills in the linked list pointed to by \c driver_modes
+ * with the \c __GLcontextModes that the driver can support for windows or
+ * pbuffers.
+ *
+ * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on
+ * failure.
+ */
+PUBLIC void *
+__driCreateNewScreen_20050727(__DRInativeDisplay * dpy, int scrn,
+ __DRIscreen * psc,
+ const __GLcontextModes * modes,
+ const __DRIversion * ddx_version,
+ const __DRIversion * dri_version,
+ const __DRIversion * drm_version,
+ const __DRIframebuffer * frame_buffer,
+ drmAddress pSAREA, int fd,
+ int internal_api_version,
+ const __DRIinterfaceMethods * interface,
+ __GLcontextModes ** driver_modes)
+{
+ __DRIscreenPrivate *psp;
+ static const __DRIversion ddx_expected = { 1, 7, 0 };
+ static const __DRIversion dri_expected = { 4, 0, 0 };
+ static const __DRIversion drm_expected = { 1, 7, 0 };
+
+ dri_interface = interface;
+
+ if (!driCheckDriDdxDrmVersions2("i915",
+ dri_version, &dri_expected,
+ ddx_version, &ddx_expected,
+ drm_version, &drm_expected)) {
+ return NULL;
+ }
+
+ psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
+ ddx_version, dri_version, drm_version,
+ frame_buffer, pSAREA, fd,
+ internal_api_version, &intelAPI);
+
+ if (psp != NULL) {
+ I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
+ *driver_modes = intelFillInModes(dri_priv->cpp * 8,
+ (dri_priv->cpp == 2) ? 16 : 24,
+ (dri_priv->cpp == 2) ? 0 : 8, 1);
+
+ /* Calling driInitExtensions here, with a NULL context pointer, does not actually
+ * enable the extensions. It just makes sure that all the dispatch offsets for all
+ * the extensions that *might* be enables are known. This is needed because the
+ * dispatch offsets need to be known when _mesa_context_create is called, but we can't
+ * enable the extensions until we have a context pointer.
+ *
+ * Hello chicken. Hello egg. How are you two today?
+ */
+ driInitExtensions(NULL, card_extensions, GL_FALSE);
+ }
+
+ return (void *) psp;
+}
+
+struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen)
+{
+ /*
+ * This should probably change to have the screen allocate a dummy
+ * context at screen creation. For now just use the current context.
+ */
+
+ GET_CURRENT_CONTEXT(ctx);
+ if (ctx == NULL) {
+/* _mesa_problem(NULL, "No current context in intelScreenContext\n");
+ return NULL; */
+ /* need a context for the first time makecurrent is called (for hw lock
+ when allocating priv buffers) */
+ if (intelScreen->dummyctxptr == NULL) {
+ _mesa_problem(NULL, "No current context in intelScreenContext\n");
+ return NULL;
+ }
+ return intelScreen->dummyctxptr;
+ }
+ return intel_context(ctx);
+
+}
+