diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2007-07-31 20:06:09 +0100 |
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committer | Keith Whitwell <keith@tungstengraphics.com> | 2007-07-31 20:06:09 +0100 |
commit | 280cb3713064ccc17417e1a25398ad615dfc53c8 (patch) | |
tree | 6c16aa68e143a39b4ef966e9e0932c6acf2386fa /src/mesa/drivers/dri/i915pipe/intel_tex.c | |
parent | 973985b7ef19cd69c6bd5b85cd22e953d21aa8ae (diff) |
A version of the i915tex driver with all drawing code removed.
This is intended to support the softpipe development work. More code
will be removed and pushed into softpipe until this basicially becomes
the DRI/GLX interface for that driver.
Diffstat (limited to 'src/mesa/drivers/dri/i915pipe/intel_tex.c')
-rw-r--r-- | src/mesa/drivers/dri/i915pipe/intel_tex.c | 192 |
1 files changed, 192 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i915pipe/intel_tex.c b/src/mesa/drivers/dri/i915pipe/intel_tex.c new file mode 100644 index 0000000000..b08dee43bc --- /dev/null +++ b/src/mesa/drivers/dri/i915pipe/intel_tex.c @@ -0,0 +1,192 @@ +#include "texobj.h" +#include "intel_context.h" +#include "intel_mipmap_tree.h" +#include "intel_tex.h" + +#define FILE_DEBUG_FLAG DEBUG_TEXTURE + +static GLboolean +intelIsTextureResident(GLcontext * ctx, struct gl_texture_object *texObj) +{ +#if 0 + struct intel_context *intel = intel_context(ctx); + struct intel_texture_object *intelObj = intel_texture_object(texObj); + + return + intelObj->mt && + intelObj->mt->region && + intel_is_region_resident(intel, intelObj->mt->region); +#endif + return 1; +} + + + +static struct gl_texture_image * +intelNewTextureImage(GLcontext * ctx) +{ + DBG("%s\n", __FUNCTION__); + (void) ctx; + return (struct gl_texture_image *) CALLOC_STRUCT(intel_texture_image); +} + + +static struct gl_texture_object * +intelNewTextureObject(GLcontext * ctx, GLuint name, GLenum target) +{ + struct intel_texture_object *obj = CALLOC_STRUCT(intel_texture_object); + + DBG("%s\n", __FUNCTION__); + _mesa_initialize_texture_object(&obj->base, name, target); + + return &obj->base; +} + +static void +intelDeleteTextureObject(GLcontext *ctx, + struct gl_texture_object *texObj) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_texture_object *intelObj = intel_texture_object(texObj); + + if (intelObj->mt) + intel_miptree_release(intel, &intelObj->mt); + + _mesa_delete_texture_object(ctx, texObj); +} + + +static void +intelFreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_texture_image *intelImage = intel_texture_image(texImage); + + DBG("%s\n", __FUNCTION__); + + if (intelImage->mt) { + intel_miptree_release(intel, &intelImage->mt); + } + + if (texImage->Data) { + free(texImage->Data); + texImage->Data = NULL; + } +} + + +/* The system memcpy (at least on ubuntu 5.10) has problems copying + * to agp (writecombined) memory from a source which isn't 64-byte + * aligned - there is a 4x performance falloff. + * + * The x86 __memcpy is immune to this but is slightly slower + * (10%-ish) than the system memcpy. + * + * The sse_memcpy seems to have a slight cliff at 64/32 bytes, but + * isn't much faster than x86_memcpy for agp copies. + * + * TODO: switch dynamically. + */ +static void * +do_memcpy(void *dest, const void *src, size_t n) +{ + if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) { + return __memcpy(dest, src, n); + } + else + return memcpy(dest, src, n); +} + + +#if DO_DEBUG + +#ifndef __x86_64__ +static unsigned +fastrdtsc(void) +{ + unsigned eax; + __asm__ volatile ("\t" + "pushl %%ebx\n\t" + "cpuid\n\t" ".byte 0x0f, 0x31\n\t" + "popl %%ebx\n":"=a" (eax) + :"0"(0) + :"ecx", "edx", "cc"); + + return eax; +} +#else +static unsigned +fastrdtsc(void) +{ + unsigned eax; + __asm__ volatile ("\t" "cpuid\n\t" ".byte 0x0f, 0x31\n\t":"=a" (eax) + :"0"(0) + :"ecx", "edx", "ebx", "cc"); + + return eax; +} +#endif + +static unsigned +time_diff(unsigned t, unsigned t2) +{ + return ((t < t2) ? t2 - t : 0xFFFFFFFFU - (t - t2 - 1)); +} + + +static void * +timed_memcpy(void *dest, const void *src, size_t n) +{ + void *ret; + unsigned t1, t2; + double rate; + + if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) + _mesa_printf("Warning - non-aligned texture copy!\n"); + + t1 = fastrdtsc(); + ret = do_memcpy(dest, src, n); + t2 = fastrdtsc(); + + rate = time_diff(t1, t2); + rate /= (double) n; + _mesa_printf("timed_memcpy: %u %u --> %f clocks/byte\n", t1, t2, rate); + return ret; +} +#endif /* DO_DEBUG */ + + +void +intelInitTextureFuncs(struct dd_function_table *functions) +{ + functions->ChooseTextureFormat = intelChooseTextureFormat; + functions->TexImage1D = intelTexImage1D; + functions->TexImage2D = intelTexImage2D; + functions->TexImage3D = intelTexImage3D; + functions->TexSubImage1D = intelTexSubImage1D; + functions->TexSubImage2D = intelTexSubImage2D; + functions->TexSubImage3D = intelTexSubImage3D; + functions->CopyTexImage1D = intelCopyTexImage1D; + functions->CopyTexImage2D = intelCopyTexImage2D; + functions->CopyTexSubImage1D = intelCopyTexSubImage1D; + functions->CopyTexSubImage2D = intelCopyTexSubImage2D; + functions->GetTexImage = intelGetTexImage; + + /* compressed texture functions */ + functions->CompressedTexImage2D = intelCompressedTexImage2D; + functions->GetCompressedTexImage = intelGetCompressedTexImage; + + functions->NewTextureObject = intelNewTextureObject; + functions->NewTextureImage = intelNewTextureImage; + functions->DeleteTexture = intelDeleteTextureObject; + functions->FreeTexImageData = intelFreeTextureImageData; + functions->UpdateTexturePalette = 0; + functions->IsTextureResident = intelIsTextureResident; + +#if DO_DEBUG + if (INTEL_DEBUG & DEBUG_BUFMGR) + functions->TextureMemCpy = timed_memcpy; + else +#endif + functions->TextureMemCpy = do_memcpy; +} |