diff options
author | Nian Wu <nian@graphics.(none)> | 2007-02-25 09:40:28 -0800 |
---|---|---|
committer | Nian Wu <nian@graphics.(none)> | 2007-02-25 09:40:28 -0800 |
commit | 675f7f627bec92315bf168a9c872ffc05f88c69c (patch) | |
tree | 19c8f9cc509dc7ce73a0709832f34bf13a2c7425 /src/mesa/drivers/dri/i915tex | |
parent | 51bfb8fc8c78bb066d24e6ecbc20f00af7210386 (diff) | |
parent | c080123998f28d9317331aec7ddfcd1074b29daf (diff) |
Merge git://proxy01.pd.intel.com:9419/git/mesa/mesa into crestline
Diffstat (limited to 'src/mesa/drivers/dri/i915tex')
-rw-r--r-- | src/mesa/drivers/dri/i915tex/i915_context.c | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/i915_context.h | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/i915_state.c | 11 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/i915_tex.c | 35 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/i915_tex_layout.c | 12 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_batchbuffer.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_batchbuffer.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_buffer_objects.c | 5 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_context.c | 40 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_context.h | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_regions.c | 5 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_regions.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_tex_validate.c | 6 |
14 files changed, 82 insertions, 60 deletions
diff --git a/src/mesa/drivers/dri/i915tex/i915_context.c b/src/mesa/drivers/dri/i915tex/i915_context.c index 4cbe29d79d..9b4d72eab3 100644 --- a/src/mesa/drivers/dri/i915tex/i915_context.c +++ b/src/mesa/drivers/dri/i915tex/i915_context.c @@ -36,7 +36,6 @@ #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" #include "tnl/tnl.h" -#include "array_cache/acache.h" #include "utils.h" #include "i915_reg.h" @@ -67,7 +66,7 @@ i915InvalidateState(GLcontext * ctx, GLuint new_state) { _swrast_InvalidateState(ctx, new_state); _swsetup_InvalidateState(ctx, new_state); - _ac_InvalidateState(ctx, new_state); + _vbo_InvalidateState(ctx, new_state); _tnl_InvalidateState(ctx, new_state); _tnl_invalidate_vertex_state(ctx, new_state); intel_context(ctx)->NewGLState |= new_state; diff --git a/src/mesa/drivers/dri/i915tex/i915_context.h b/src/mesa/drivers/dri/i915tex/i915_context.h index 5ae76fcd18..d2713e88f9 100644 --- a/src/mesa/drivers/dri/i915tex/i915_context.h +++ b/src/mesa/drivers/dri/i915tex/i915_context.h @@ -243,7 +243,6 @@ struct i915_context GLuint lodbias_ss2[MAX_TEXTURE_UNITS]; - struct i915_fragment_program tex_program; struct i915_fragment_program *current_program; struct i915_hw_state meta, initial, state, *current; diff --git a/src/mesa/drivers/dri/i915tex/i915_state.c b/src/mesa/drivers/dri/i915tex/i915_state.c index 2f5a30787e..78ae4bdb5f 100644 --- a/src/mesa/drivers/dri/i915tex/i915_state.c +++ b/src/mesa/drivers/dri/i915tex/i915_state.c @@ -520,7 +520,6 @@ update_specular(GLcontext * ctx) /* A hack to trigger the rebuild of the fragment program. */ intel_context(ctx)->NewGLState |= _NEW_TEXTURE; - I915_CONTEXT(ctx)->tex_program.translated = 0; } static void @@ -646,10 +645,12 @@ i915_update_fog(GLcontext * ctx) i915->state.Ctx[I915_CTXREG_LIS5] &= ~S5_FOG_ENABLE; } - if (enabled) { - _tnl_allow_vertex_fog(ctx, (i915->vertex_fog == I915_FOG_VERTEX)); - _tnl_allow_pixel_fog(ctx, (i915->vertex_fog != I915_FOG_VERTEX)); - } + /* always enbale pixel fog + * vertex fog use precaculted fog coord will conflict with appended + * fog program + */ + _tnl_allow_vertex_fog( ctx, 0 ); + _tnl_allow_pixel_fog( ctx, 1 ); } static void diff --git a/src/mesa/drivers/dri/i915tex/i915_tex.c b/src/mesa/drivers/dri/i915tex/i915_tex.c index a53abe9a92..59e148ca04 100644 --- a/src/mesa/drivers/dri/i915tex/i915_tex.c +++ b/src/mesa/drivers/dri/i915tex/i915_tex.c @@ -52,27 +52,6 @@ i915TexEnv(GLcontext * ctx, GLenum target, struct i915_context *i915 = I915_CONTEXT(ctx); switch (pname) { - case GL_TEXTURE_ENV_COLOR: /* Should be a tracked param */ - case GL_TEXTURE_ENV_MODE: - case GL_COMBINE_RGB: - case GL_COMBINE_ALPHA: - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - case GL_RGB_SCALE: - case GL_ALPHA_SCALE: - i915->tex_program.translated = 0; - break; - case GL_TEXTURE_LOD_BIAS:{ GLuint unit = ctx->Texture.CurrentUnit; GLint b = (int) ((*param) * 16.0); @@ -92,22 +71,8 @@ i915TexEnv(GLcontext * ctx, GLenum target, } -static void -i915BindTexture(GLcontext * ctx, GLenum target, - struct gl_texture_object *texobj) -{ - /* Need this if image format changes between bound textures. - * Could try and shortcircuit by checking for differences in - * state between incoming and outgoing textures: - */ - I915_CONTEXT(ctx)->tex_program.translated = 0; -} - - - void i915InitTextureFuncs(struct dd_function_table *functions) { - functions->BindTexture = i915BindTexture; functions->TexEnv = i915TexEnv; } diff --git a/src/mesa/drivers/dri/i915tex/i915_tex_layout.c b/src/mesa/drivers/dri/i915tex/i915_tex_layout.c index 333fefef85..c844f5351d 100644 --- a/src/mesa/drivers/dri/i915tex/i915_tex_layout.c +++ b/src/mesa/drivers/dri/i915tex/i915_tex_layout.c @@ -62,15 +62,23 @@ i915_miptree_layout(struct intel_mipmap_tree * mt) case GL_TEXTURE_CUBE_MAP:{ const GLuint dim = mt->width0; GLuint face; + GLuint lvlWidth = mt->width0, lvlHeight = mt->height0; + + assert(lvlWidth == lvlHeight); /* cubemap images are square */ /* double pitch for cube layouts */ mt->pitch = ((dim * mt->cpp * 2 + 3) & ~3) / mt->cpp; mt->total_height = dim * 4; - for (level = mt->first_level; level <= mt->last_level; level++) + for (level = mt->first_level; level <= mt->last_level; level++) { intel_miptree_set_level_info(mt, level, 6, 0, 0, - mt->pitch, mt->total_height, 1); + /*OLD: mt->pitch, mt->total_height,*/ + lvlWidth, lvlHeight, + 1); + lvlWidth /= 2; + lvlHeight /= 2; + } for (face = 0; face < 6; face++) { GLuint x = initial_offsets[face][0] * dim; diff --git a/src/mesa/drivers/dri/i915tex/intel_batchbuffer.c b/src/mesa/drivers/dri/i915tex/intel_batchbuffer.c index be2750d041..c92b83bcb3 100644 --- a/src/mesa/drivers/dri/i915tex/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/i915tex/intel_batchbuffer.c @@ -311,7 +311,7 @@ intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, struct _DriBufferObject *buffer, GLuint flags, GLuint mask, GLuint delta) { - assert(batch->nr_relocs <= MAX_RELOCS); + assert(batch->nr_relocs < MAX_RELOCS); driBOAddListItem(&batch->list, buffer, flags, mask); diff --git a/src/mesa/drivers/dri/i915tex/intel_batchbuffer.h b/src/mesa/drivers/dri/i915tex/intel_batchbuffer.h index a83dbf423d..59261f7274 100644 --- a/src/mesa/drivers/dri/i915tex/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/i915tex/intel_batchbuffer.h @@ -9,7 +9,7 @@ struct intel_context; #define BATCH_SZ 16384 #define BATCH_RESERVED 16 -#define MAX_RELOCS 100 +#define MAX_RELOCS 400 #define INTEL_BATCH_NO_CLIPRECTS 0x1 #define INTEL_BATCH_CLIPRECTS 0x2 diff --git a/src/mesa/drivers/dri/i915tex/intel_buffer_objects.c b/src/mesa/drivers/dri/i915tex/intel_buffer_objects.c index 31c41d8685..ba3c7f0c1f 100644 --- a/src/mesa/drivers/dri/i915tex/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/i915tex/intel_buffer_objects.c @@ -50,7 +50,10 @@ intel_bufferobj_alloc(GLcontext * ctx, GLuint name, GLenum target) _mesa_initialize_buffer_object(&obj->Base, name, target); driGenBuffers(intel->intelScreen->regionPool, - "bufferobj", 1, &obj->buffer, 64, 0, 0); + "bufferobj", 1, &obj->buffer, 64, + DRM_BO_FLAG_MEM_LOCAL | + DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, + 0); return &obj->Base; } diff --git a/src/mesa/drivers/dri/i915tex/intel_context.c b/src/mesa/drivers/dri/i915tex/intel_context.c index c77d365360..a5ce08b170 100644 --- a/src/mesa/drivers/dri/i915tex/intel_context.c +++ b/src/mesa/drivers/dri/i915tex/intel_context.c @@ -37,7 +37,6 @@ #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" #include "tnl/tnl.h" -#include "array_cache/acache.h" #include "tnl/t_pipeline.h" #include "tnl/t_vertex.h" @@ -241,7 +240,7 @@ intelInvalidateState(GLcontext * ctx, GLuint new_state) { _swrast_InvalidateState(ctx, new_state); _swsetup_InvalidateState(ctx, new_state); - _ac_InvalidateState(ctx, new_state); + _vbo_InvalidateState(ctx, new_state); _tnl_InvalidateState(ctx, new_state); _tnl_invalidate_vertex_state(ctx, new_state); intel_context(ctx)->NewGLState |= new_state; @@ -357,6 +356,10 @@ intelInitContext(struct intel_context *intel, intel->driScreen = sPriv; intel->sarea = saPriv; + intel->width = intelScreen->width; + intel->height = intelScreen->height; + intel->current_rotation = intelScreen->current_rotation; + if (!lockMutexInit) { lockMutexInit = GL_TRUE; _glthread_INIT_MUTEX(lockMutex); @@ -390,7 +393,7 @@ intelInitContext(struct intel_context *intel, /* Initialize the software rasterizer and helper modules. */ _swrast_CreateContext(ctx); - _ac_CreateContext(ctx); + _vbo_CreateContext(ctx); _tnl_CreateContext(ctx); _swsetup_CreateContext(ctx); @@ -500,7 +503,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) release_texture_heaps = (intel->ctx.Shared->RefCount == 1); _swsetup_DestroyContext(&intel->ctx); _tnl_DestroyContext(&intel->ctx); - _ac_DestroyContext(&intel->ctx); + _vbo_DestroyContext(&intel->ctx); _swrast_DestroyContext(&intel->ctx); intel->Fallback = 0; /* don't call _swrast_Flush later */ @@ -635,14 +638,35 @@ intelContendedLock(struct intel_context *intel, GLuint flags) sarea->rotation != intelScreen->current_rotation) { intelUpdateScreenRotation(sPriv, sarea); + } - /* + if (sarea->width != intel->width || + sarea->height != intel->height || + sarea->rotation != intel->current_rotation) { + + void *batchMap = intel->batch->map; + + /* + * FIXME: Really only need to do this when drawing to a + * common back- or front buffer. + */ + + /* * This will drop the outstanding batchbuffer on the floor - * FIXME: This should be done for all contexts? */ + if (batchMap != NULL) { + driBOUnmap(intel->batch->buffer); + intel->batch->map = NULL; + } + intel_batchbuffer_reset(intel->batch); + if (batchMap == NULL) { + driBOUnmap(intel->batch->buffer); + intel->batch->map = NULL; + } + /* lose all primitives */ intel->prim.primitive = ~0; intel->prim.start_ptr = 0; @@ -653,6 +677,10 @@ intelContendedLock(struct intel_context *intel, GLuint flags) /* force window update */ intel->lastStamp = 0; + + intel->width = sarea->width; + intel->height = sarea->height; + intel->current_rotation = sarea->rotation; } diff --git a/src/mesa/drivers/dri/i915tex/intel_context.h b/src/mesa/drivers/dri/i915tex/intel_context.h index 7654e4ecd5..96b911501f 100644 --- a/src/mesa/drivers/dri/i915tex/intel_context.h +++ b/src/mesa/drivers/dri/i915tex/intel_context.h @@ -286,6 +286,15 @@ struct intel_context GLuint swap_missed_count; GLuint swap_scheduled; + + /* Rotation. Need to match that of the + * current screen. + */ + + int width; + int height; + int current_rotation; + }; /* These are functions now: diff --git a/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c index 2b1077aee0..93372f4dcc 100644 --- a/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c @@ -309,8 +309,13 @@ intel_miptree_image_data(struct intel_context *intel, height = dst->level[level].height; if(dst->compressed) height /= 4; - intel_region_data(intel->intelScreen, dst->region, dst_offset + dst_depth_offset[i], 0, 0, src, src_row_pitch, 0, 0, /* source x,y */ - dst->level[level].width, height); + intel_region_data(intel->intelScreen, dst->region, + dst_offset + dst_depth_offset[i], /* dst_offset */ + 0, 0, /* dstx, dsty */ + src, + src_row_pitch, + 0, 0, /* source x, y */ + dst->level[level].width, height); /* width, height */ src += src_image_pitch; } diff --git a/src/mesa/drivers/dri/i915tex/intel_regions.c b/src/mesa/drivers/dri/i915tex/intel_regions.c index 1205b180ca..a114bdf896 100644 --- a/src/mesa/drivers/dri/i915tex/intel_regions.c +++ b/src/mesa/drivers/dri/i915tex/intel_regions.c @@ -217,7 +217,8 @@ _mesa_copy_rect(GLubyte * dst, GLuint dst_y, GLuint width, GLuint height, - GLubyte * src, GLuint src_pitch, GLuint src_x, GLuint src_y) + const GLubyte * src, + GLuint src_pitch, GLuint src_x, GLuint src_y) { GLuint i; @@ -253,7 +254,7 @@ intel_region_data(intelScreenPrivate *intelScreen, struct intel_region *dst, GLuint dst_offset, GLuint dstx, GLuint dsty, - void *src, GLuint src_pitch, + const void *src, GLuint src_pitch, GLuint srcx, GLuint srcy, GLuint width, GLuint height) { struct intel_context *intel = intelScreenContext(intelScreen); diff --git a/src/mesa/drivers/dri/i915tex/intel_regions.h b/src/mesa/drivers/dri/i915tex/intel_regions.h index 1415bace69..d938c107a4 100644 --- a/src/mesa/drivers/dri/i915tex/intel_regions.h +++ b/src/mesa/drivers/dri/i915tex/intel_regions.h @@ -103,7 +103,7 @@ void intel_region_data(intelScreenPrivate *intelScreen, struct intel_region *dest, GLuint dest_offset, GLuint destx, GLuint desty, - void *src, GLuint src_stride, + const void *src, GLuint src_stride, GLuint srcx, GLuint srcy, GLuint width, GLuint height); /* Copy rectangular sub-regions diff --git a/src/mesa/drivers/dri/i915tex/intel_tex_validate.c b/src/mesa/drivers/dri/i915tex/intel_tex_validate.c index e73c9c2f21..79d587a174 100644 --- a/src/mesa/drivers/dri/i915tex/intel_tex_validate.c +++ b/src/mesa/drivers/dri/i915tex/intel_tex_validate.c @@ -110,6 +110,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) GLuint nr_faces = 0; struct intel_texture_image *firstImage; + GLboolean need_flush = GL_FALSE; + /* We know/require this is true by now: */ assert(intelObj->base.Complete); @@ -201,11 +203,13 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) */ if (intelObj->mt != intelImage->mt) { copy_image_data_to_tree(intel, intelObj, intelImage); + need_flush = GL_TRUE; } } } - intel_batchbuffer_flush(intel->batch); + if (need_flush) + intel_batchbuffer_flush(intel->batch); return GL_TRUE; } |