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authorEric Anholt <eric@anholt.net>2010-06-15 17:58:14 -0700
committerEric Anholt <eric@anholt.net>2010-12-09 10:51:00 -0800
commit30f25a10190632a971e2b214c443e54afa463ead (patch)
treeca30b1f2906b289e5d1ff8892c03a8891df517bb /src/mesa/drivers/dri/i965/brw_structs.h
parent14a9153a32255f186a30b500d6db412388f4de28 (diff)
i965: Set up the correct texture border color state struct for Ironlake.
This doesn't actually fix border color on Ironlake, but it appears to be a requirement, and gen6 needs it too.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_structs.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_structs.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h
index 8f97bd136f..0e1f3c9bb8 100644
--- a/src/mesa/drivers/dri/i965/brw_structs.h
+++ b/src/mesa/drivers/dri/i965/brw_structs.h
@@ -1064,6 +1064,15 @@ struct brw_sampler_default_color {
GLfloat color[4];
};
+struct gen5_sampler_default_color {
+ uint8_t ub[4];
+ float f[4];
+ uint16_t hf[4];
+ uint16_t us[4];
+ int16_t s[4];
+ uint8_t b[4];
+};
+
struct brw_sampler_state
{