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authorEric Anholt <eric@anholt.net>2010-10-10 15:42:37 -0700
committerEric Anholt <eric@anholt.net>2010-10-11 11:52:02 -0700
commit37758fb1cbb1ddcd106553763c1b1f222f4cfb47 (patch)
tree2ffaffb5dc1b30b9a06ffea9712008ec3440293f /src/mesa/drivers/dri/i965/brw_wm.h
parent251fe2785484f7ba0c194c92fe0feff9c78b52ca (diff)
i965: Move FS backend structures to a header.
It's time to start splitting some of this up.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index ae6a1d56f7..97bcf3821a 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -473,7 +473,4 @@ GLboolean brw_link_shader(GLcontext *ctx, struct gl_shader_program *prog);
struct gl_shader *brw_new_shader(GLcontext *ctx, GLuint name, GLuint type);
struct gl_shader_program *brw_new_shader_program(GLcontext *ctx, GLuint name);
-GLboolean brw_do_channel_expressions(struct exec_list *instructions);
-GLboolean brw_do_vector_splitting(struct exec_list *instructions);
-
#endif