summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/i965/brw_wm.h
AgeCommit message (Expand)Author
2011-03-15i965: Fix alpha testing when there is no color buffer in the FBO.Eric Anholt
2011-01-07intel: Add a vtbl hook for determining if a format is renderable.Eric Anholt
2010-12-08i965: Drop KIL_NV from the ff/ARB_fp path since it was only used for GLSL.Eric Anholt
2010-12-06i965: Nuke brw_wm_glsl.c.Eric Anholt
2010-12-06i965: Move payload reg setup to compile, not lookup time.Eric Anholt
2010-11-14i965: Fix gl_FragCoord inversion when drawing to an FBO.Eric Anholt
2010-10-19i965: Disable thread dispatch when the FS doesn't do any work.Eric Anholt
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-10-11i965: Move FS backend structures to a header.Eric Anholt
2010-09-28i965: Fix up part of my Sandybridge attributes support patch.Eric Anholt
2010-09-28i965: Add support for attribute interpolation on Sandybridge.Eric Anholt
2010-09-21i965: Track the windowizer's dispatch for kill pixel, promoted, and OQEric Anholt
2010-09-21i965: Share the KIL_NV implementation between glsl and non-glsl.Eric Anholt
2010-08-26i965: Start building direct GLSL2 IR to 965 assembly codegen.Eric Anholt
2010-08-26i965: Add new pass to split vectors into scalar variablesEric Anholt
2010-08-26i965: Add a pass for the FS to reduce vector expressions down to scalar.Eric Anholt
2010-08-26i965: Start building 965 FS backend.Eric Anholt
2010-08-20i965: Rename nr_depth_regs to nr_payload_regs.Eric Anholt
2010-07-26Merge remote branch 'origin/master' into glsl2Eric Anholt
2010-07-02i965: Add support for the DP2 opcode, which we use for dot(vec2, vec2).Eric Anholt
2010-06-30i965: Add support for OPCODE_SSG.Eric Anholt
2010-06-10mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul
2010-05-23i965: Fix bit allocation for number of color regions for ARB_draw_buffers.Eric Anholt
2010-03-22i965: Allow FS constants to be used as immediates instead of push/pull.Eric Anholt
2010-03-10i965: Add support for the CMP opcode in the GLSL path.Eric Anholt
2010-01-26i965: Fix fp fragment.position handling and enable HW part of ARB_fcc.Eric Anholt
2009-11-19i965: Pack the brw_wm_prog_key better.Eric Anholt
2009-11-17Merge branch 'outputswritten64'Ian Romanick
2009-11-13i965: Share OPCODE_TXB between brw_wm_emit.c and brw_wm_glsl.cEric Anholt
2009-11-13i965: Share OPCODE_TEX between brw_wm_emit.c and brw_wm_glsl.c.Eric Anholt
2009-11-10i965: avoid memsetting all the BRW_WM_MAX_INSN arrays for every compile.Eric Anholt
2009-11-06i965: Share min/max between brw_wm_emit.c and brw_wm_glsl.cEric Anholt
2009-11-06i965: Share emit_fb_write() between brw_wm_emit.c and brw_wm_glsl.cEric Anholt
2009-11-06i965: Share most of the WM functions between brw_wm_glsl.c and brw_wm_emit.cEric Anholt
2009-11-06i965: Share math functions between brw_wm_glsl.c and brw_wm_emit.c.Eric Anholt
2009-11-06i965: Share the sop opcodes between brw_wm_glsl.c and brw_wm_emit.c.Eric Anholt
2009-11-06i965: Share OPCODE_MAD between brw_wm_glsl.c and brw_wm_emit.cEric Anholt
2009-11-06i965: Share the DP3, DP4, and DPH between brw_wm_glsl.c and brw_wm_emit.cEric Anholt
2009-11-06i965: Add generic GLSL code for unaliasing a 3-arg opcode, and share LRP code.Eric Anholt
2009-11-06i965: Share basic ALU ops between brw_wm_glsl and brw_wm_emit.cEric Anholt
2009-11-06i965: Collect GLSL src/dst regs up in generic code.Eric Anholt
2009-10-30i965: Fix BRW_WM_MAX_INSN to reflect current limits.Eric Anholt
2009-10-29i965: make brw_wm_prog_key a little smallerBrian Paul
2009-10-29i965: don't use context state in emit_fb_write()Brian Paul
2009-10-29i965: use macros to get/set prog_instruction::Aux fieldBrian Paul
2009-09-11i965: Move OPCODE_DDX/DDY to brw_wm_emit.c and make it actually work.Eric Anholt
2009-08-12i965: drop dead scalar handling in GLSL.Eric Anholt
2009-08-12i965: Store the dispatch width in the WM compile struct.Eric Anholt
2009-08-12i965: Handle scalar result swizzling in shared GLSL/non-GLSL code.Eric Anholt
2009-08-05i965: Fix source depth reg setting for FSes reading and writing to depth.Eric Anholt