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authorEric Anholt <eric@anholt.net>2010-11-13 14:00:58 -0800
committerEric Anholt <eric@anholt.net>2010-11-14 22:35:17 +0800
commit3b337f5cd94384d2d5918fb630aa8089e49b1d8d (patch)
treeac7114e2e8956a2cc7690a2092940f308db3a2ff /src/mesa/drivers/dri/i965/brw_wm.h
parentd11db2a857141c556378fde9f9f5ec08c7f8636f (diff)
i965: Fix gl_FragCoord inversion when drawing to an FBO.
This showed up as cairo-gl gradients being inverted on everyone but Intel, where I'd apparently tweaked the transformation to work around the bug. Fixes piglit fbo-fragcoord.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 99bd15c187..2ca685784f 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -70,7 +70,8 @@ struct brw_wm_prog_key {
GLuint linear_color:1; /**< linear interpolation vs perspective interp */
GLuint runtime_check_aads_emit:1;
GLuint nr_color_regions:5;
-
+ GLuint render_to_fbo:1;
+
GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */
GLuint shadowtex_mask:16;
GLuint yuvtex_mask:16;