diff options
author | Brian Paul <brianp@vmware.com> | 2009-02-20 13:50:27 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-02-20 13:50:27 -0700 |
commit | e0d907308150b4863cc4f24543e70e14207e966a (patch) | |
tree | d4e1b9772c6454be2277520668de24b206527703 /src/mesa/drivers/dri/i965/brw_wm.h | |
parent | 773e9d47651149158e58916616235b26904c3665 (diff) |
i965: use the new prog_instruction::TexShadow field
GLSL shadow() sampler calls are properly propogated down to the driver now.
The glean glsl1 shadow() tests work (except for the alpha channel).
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm.h')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 582031f5f6..6b945913b9 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -143,6 +143,7 @@ struct brw_wm_instruction { GLuint writemask:4; GLuint tex_unit:4; /* texture unit for TEX, TXD, TXP instructions */ GLuint tex_idx:3; /* TEXTURE_1D,2D,3D,CUBE,RECT_INDEX source target */ + GLuint tex_shadow:1; /* do shadow comparison? */ GLuint eot:1; /* End of thread indicator for FB_WRITE*/ GLuint target:10; /* target binding table index for FB_WRITE*/ }; |