diff options
author | Chia-I Wu <olvaffe@gmail.com> | 2010-01-12 11:25:02 +0800 |
---|---|---|
committer | Chia-I Wu <olvaffe@gmail.com> | 2010-01-12 11:25:02 +0800 |
commit | 562c127693200822f04a145db50add1be2425d7b (patch) | |
tree | 9441774fb212b17ddf2a364f06abc43f166cc00b /src/mesa/drivers/dri/intel/intel_batchbuffer.c | |
parent | e5d351dcfde58777162552cf5cd2a9cd8299f4cd (diff) | |
parent | 077d6dd7508af88509dd0499c5dfbdaa186b4015 (diff) |
Merge branch 'master' into opengl-es-v2
Conflicts:
src/mesa/main/dd.h
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_batchbuffer.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_batchbuffer.c | 87 |
1 files changed, 43 insertions, 44 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index e94b8368cd..3a4b21a844 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -80,7 +80,7 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) batch->buf = NULL; } - if (!batch->buffer && intel->ttm == GL_TRUE) + if (!batch->buffer) batch->buffer = malloc (intel->maxBatchSize); batch->buf = dri_bo_alloc(intel->bufmgr, "batchbuffer", @@ -94,7 +94,6 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) batch->size = intel->maxBatchSize; batch->ptr = batch->map; batch->dirty_state = ~0; - batch->cliprect_mode = IGNORE_CLIPRECTS; } struct intel_batchbuffer * @@ -129,13 +128,10 @@ intel_batchbuffer_free(struct intel_batchbuffer *batch) /* TODO: Push this whole function into bufmgr. */ static void -do_flush_locked(struct intel_batchbuffer *batch, - GLuint used, GLboolean allow_unlock) +do_flush_locked(struct intel_batchbuffer *batch, GLuint used) { struct intel_context *intel = batch->intel; int ret = 0; - unsigned int num_cliprects = 0; - struct drm_clip_rect *cliprects = NULL; int x_off = 0, y_off = 0; if (batch->buffer) @@ -146,31 +142,7 @@ do_flush_locked(struct intel_batchbuffer *batch, batch->map = NULL; batch->ptr = NULL; - - if (batch->cliprect_mode == LOOP_CLIPRECTS) { - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); - } - /* Dispatch the batchbuffer, if it has some effect (nonzero cliprects). - * Can't short-circuit like this once we have hardware contexts, but we - * should always be in DRI2 mode by then anyway. - */ - if ((batch->cliprect_mode != LOOP_CLIPRECTS || - num_cliprects != 0) && !intel->no_hw) { - dri_bo_exec(batch->buf, used, cliprects, num_cliprects, - (x_off & 0xffff) | (y_off << 16)); - } - - if (batch->cliprect_mode == LOOP_CLIPRECTS && num_cliprects == 0) { - if (allow_unlock) { - /* If we are not doing any actual user-visible rendering, - * do a sched_yield to keep the app from pegging the cpu while - * achieving nothing. - */ - UNLOCK_HARDWARE(intel); - sched_yield(); - LOCK_HARDWARE(intel); - } - } + dri_bo_exec(batch->buf, used, NULL, 0, (x_off & 0xffff) | (y_off << 16)); if (INTEL_DEBUG & DEBUG_BATCH) { dri_bo_map(batch->buf, GL_FALSE); @@ -183,7 +155,6 @@ do_flush_locked(struct intel_batchbuffer *batch, } if (ret != 0) { - UNLOCK_HARDWARE(intel); exit(1); } intel->vtbl.new_batch(intel); @@ -201,19 +172,17 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, drm_intel_bo_reference(intel->first_post_swapbuffers_batch); } - if (used == 0) { - batch->cliprect_mode = IGNORE_CLIPRECTS; + if (used == 0) return; - } if (INTEL_DEBUG & DEBUG_BATCH) fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line, used); + batch->reserved_space = 0; /* Emit a flush if the bufmgr doesn't do it for us. */ - if (intel->always_flush_cache || !intel->ttm) { - *(GLuint *) (batch->ptr) = intel->vtbl.flush_cmd(); - batch->ptr += 4; + if (intel->always_flush_cache) { + intel_batchbuffer_emit_mi_flush(batch); used = batch->ptr - batch->map; } @@ -244,12 +213,15 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, if (intel->vtbl.finish_batch) intel->vtbl.finish_batch(intel); + /* Check that we didn't just wrap our batchbuffer at a bad time. */ + assert(!intel->no_batch_wrap); + + batch->reserved_space = BATCH_RESERVED; + /* TODO: Just pass the relocation list and dma buffer up to the * kernel. */ - LOCK_HARDWARE(intel); - do_flush_locked(batch, used, GL_FALSE); - UNLOCK_HARDWARE(intel); + do_flush_locked(batch, used); if (INTEL_DEBUG & DEBUG_SYNC) { fprintf(stderr, "waiting for idle\n"); @@ -291,11 +263,38 @@ intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, void intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, - enum cliprect_mode cliprect_mode) + const void *data, GLuint bytes) { assert((bytes & 3) == 0); - intel_batchbuffer_require_space(batch, bytes, cliprect_mode); + intel_batchbuffer_require_space(batch, bytes); __memcpy(batch->ptr, data, bytes); batch->ptr += bytes; } + +/* Emit a pipelined flush to either flush render and texture cache for + * reading from a FBO-drawn texture, or flush so that frontbuffer + * render appears on the screen in DRI1. + * + * This is also used for the always_flush_cache driconf debug option. + */ +void +intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) +{ + struct intel_context *intel = batch->intel; + + if (intel->gen >= 4) { + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | + PIPE_CONTROL_INSTRUCTION_FLUSH | + PIPE_CONTROL_WRITE_FLUSH | + PIPE_CONTROL_NO_WRITE); + OUT_BATCH(0); /* write address */ + OUT_BATCH(0); /* write data */ + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); + } else { + BEGIN_BATCH(1); + OUT_BATCH(MI_FLUSH); + ADVANCE_BATCH(); + } +} |