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authorEric Anholt <eric@anholt.net>2007-12-20 11:29:39 -0800
committerEric Anholt <eric@anholt.net>2007-12-20 11:32:55 -0800
commitbea6b5fe5aa3138cec8d057766ae48da4aa57dee (patch)
treee8d284075cce8eaf1afdb8a83d5130a9f20bca64 /src/mesa/drivers/dri/intel/intel_buffers.c
parent106f3982203377949bd1a232008e4e0f0b9275db (diff)
[965] Enable EXT_framebuffer_object.
To do so, merge the remainnig necessary code from the buffers, blit, span, and screen code to shared, and replace it with those.
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_buffers.c')
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c156
1 files changed, 89 insertions, 67 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index cded6ad097..78ffa3c1f8 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -29,6 +29,7 @@
#include "intel_context.h"
#include "intel_blit.h"
#include "intel_buffers.h"
+#include "intel_chipset.h"
#include "intel_depthstencil.h"
#include "intel_fbo.h"
#include "intel_regions.h"
@@ -40,7 +41,7 @@
#include "framebuffer.h"
#include "swrast/swrast.h"
#include "vblank.h"
-
+#include "i915_drm.h"
/* This block can be removed when libdrm >= 2.3.1 is required */
@@ -196,6 +197,77 @@ intelSetBackClipRects(struct intel_context *intel)
}
}
+#ifdef I915
+static void
+intelUpdatePageFlipping(struct intel_context *intel,
+ GLint areaA, GLint areaB)
+{
+ __DRIdrawablePrivate *dPriv = intel->driDrawable;
+ struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
+ GLboolean pf_active;
+ GLint pf_planes;
+
+ /* Update page flipping info */
+ pf_planes = 0;
+
+ if (areaA > 0)
+ pf_planes |= 1;
+
+ if (areaB > 0)
+ pf_planes |= 2;
+
+ intel_fb->pf_current_page = (intel->sarea->pf_current_page >>
+ (intel_fb->pf_planes & 0x2)) & 0x3;
+
+ intel_fb->pf_num_pages = intel->intelScreen->third.handle ? 3 : 2;
+
+ pf_active = pf_planes && (pf_planes & intel->sarea->pf_active) == pf_planes;
+
+ if (INTEL_DEBUG & DEBUG_LOCK)
+ if (pf_active != intel_fb->pf_active)
+ _mesa_printf("%s - Page flipping %sactive\n", __progname,
+ pf_active ? "" : "in");
+
+ if (pf_active) {
+ /* Sync pages between planes if flipping on both at the same time */
+ if (pf_planes == 0x3 && pf_planes != intel_fb->pf_planes &&
+ (intel->sarea->pf_current_page & 0x3) !=
+ (((intel->sarea->pf_current_page) >> 2) & 0x3)) {
+ drm_i915_flip_t flip;
+
+ if (intel_fb->pf_current_page ==
+ (intel->sarea->pf_current_page & 0x3)) {
+ /* XXX: This is ugly, but emitting two flips 'in a row' can cause
+ * lockups for unknown reasons.
+ */
+ intel->sarea->pf_current_page =
+ intel->sarea->pf_current_page & 0x3;
+ intel->sarea->pf_current_page |=
+ ((intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
+ intel_fb->pf_num_pages) << 2;
+
+ flip.pipes = 0x2;
+ } else {
+ intel->sarea->pf_current_page =
+ intel->sarea->pf_current_page & (0x3 << 2);
+ intel->sarea->pf_current_page |=
+ (intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
+ intel_fb->pf_num_pages;
+
+ flip.pipes = 0x1;
+ }
+
+ drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip));
+ }
+
+ intel_fb->pf_planes = pf_planes;
+ }
+
+ intel_fb->pf_active = pf_active;
+ intel_flip_renderbuffers(intel_fb);
+ intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
+}
+#endif /* I915 */
/**
* This will be called whenever the currently bound window is moved/resized.
@@ -232,7 +304,7 @@ intelWindowMoved(struct intel_context *intel)
}
if (intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) {
- drmI830Sarea *sarea = intel->sarea;
+ volatile drmI830Sarea *sarea = intel->sarea;
drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w,
.y1 = dPriv->y, .y2 = dPriv->y + dPriv->h };
drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y,
@@ -244,69 +316,10 @@ intelWindowMoved(struct intel_context *intel)
GLint areaA = driIntersectArea( drw_rect, planeA_rect );
GLint areaB = driIntersectArea( drw_rect, planeB_rect );
GLuint flags = dPriv->vblFlags;
- GLboolean pf_active;
- GLint pf_planes;
-
- /* Update page flipping info
- */
- pf_planes = 0;
-
- if (areaA > 0)
- pf_planes |= 1;
-
- if (areaB > 0)
- pf_planes |= 2;
-
- intel_fb->pf_current_page = (intel->sarea->pf_current_page >>
- (intel_fb->pf_planes & 0x2)) & 0x3;
-
- intel_fb->pf_num_pages = intel->intelScreen->third.handle ? 3 : 2;
-
- pf_active = pf_planes && (pf_planes & intel->sarea->pf_active) == pf_planes;
-
- if (INTEL_DEBUG & DEBUG_LOCK)
- if (pf_active != intel_fb->pf_active)
- _mesa_printf("%s - Page flipping %sactive\n", __progname,
- pf_active ? "" : "in");
-
- if (pf_active) {
- /* Sync pages between planes if flipping on both at the same time */
- if (pf_planes == 0x3 && pf_planes != intel_fb->pf_planes &&
- (intel->sarea->pf_current_page & 0x3) !=
- (((intel->sarea->pf_current_page) >> 2) & 0x3)) {
- drm_i915_flip_t flip;
-
- if (intel_fb->pf_current_page ==
- (intel->sarea->pf_current_page & 0x3)) {
- /* XXX: This is ugly, but emitting two flips 'in a row' can cause
- * lockups for unknown reasons.
- */
- intel->sarea->pf_current_page =
- intel->sarea->pf_current_page & 0x3;
- intel->sarea->pf_current_page |=
- ((intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
- intel_fb->pf_num_pages) << 2;
-
- flip.pipes = 0x2;
- } else {
- intel->sarea->pf_current_page =
- intel->sarea->pf_current_page & (0x3 << 2);
- intel->sarea->pf_current_page |=
- (intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
- intel_fb->pf_num_pages;
-
- flip.pipes = 0x1;
- }
- drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip));
- }
-
- intel_fb->pf_planes = pf_planes;
- }
-
- intel_fb->pf_active = pf_active;
- intel_flip_renderbuffers(intel_fb);
- intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
+#ifdef I915
+ intelUpdatePageFlipping(intel, areaA, areaB);
+#endif
/* Update vblank info
*/
@@ -523,8 +536,12 @@ intelClear(GLcontext *ctx, GLbitfield mask)
= intel_get_rb_region(fb, BUFFER_STENCIL);
if (stencilRegion) {
/* have hw stencil */
- if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff) {
- /* not clearing all stencil bits, so use triangle clearing */
+ if (IS_965(intel->intelScreen->deviceID) ||
+ (ctx->Stencil.WriteMask[0] & 0xff) != 0xff) {
+ /* We have to use the 3D engine if we're clearing a partial mask
+ * of the stencil buffer, or if we're on a 965 which has a tiled
+ * depth/stencil buffer in a layout we can't blit to.
+ */
tri_mask |= BUFFER_BIT_STENCIL;
}
else {
@@ -537,7 +554,8 @@ intelClear(GLcontext *ctx, GLbitfield mask)
/* HW depth */
if (mask & BUFFER_BIT_DEPTH) {
/* clear depth with whatever method is used for stencil (see above) */
- if (tri_mask & BUFFER_BIT_STENCIL)
+ if (IS_965(intel->intelScreen->deviceID) ||
+ tri_mask & BUFFER_BIT_STENCIL)
tri_mask |= BUFFER_BIT_DEPTH;
else
blit_mask |= BUFFER_BIT_DEPTH;
@@ -632,6 +650,7 @@ intel_wait_flips(struct intel_context *intel, GLuint batch_flags)
static GLboolean
intelPageFlip(const __DRIdrawablePrivate * dPriv)
{
+#ifdef I915
struct intel_context *intel;
int ret;
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
@@ -684,6 +703,9 @@ intelPageFlip(const __DRIdrawablePrivate * dPriv)
intel_draw_buffer(&intel->ctx, &intel_fb->Base);
return GL_TRUE;
+#else
+ return GL_FALSE;
+#endif
}
#if 0