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authorEric Anholt <eric@anholt.net>2009-11-03 17:18:36 -0800
committerEric Anholt <eric@anholt.net>2009-11-06 11:37:31 -0800
commit8e0f40d28777f1ae599a95312788fe29a0515a0d (patch)
tree4d606e40469a51808ed9541c8a67327c7341855b /src/mesa/drivers/dri/intel/intel_context.h
parentcaf3038123d6d29afd7d1f0cd6db98a2282c3ca1 (diff)
intel: Use PIPE_CONTROL on gen4 hardware for doing pipeline flushing.
This should do all the things that MI_FLUSH did, but it can be pipelined so that further rendering isn't blocked on the flush completion unless necessary.
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_context.h')
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 2fc224e51a..84fbfc564c 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -117,8 +117,6 @@ struct intel_context
struct intel_region * depth_region,
GLuint num_regions);
- GLuint (*flush_cmd) (void);
-
void (*reduced_primitive_state) (struct intel_context * intel,
GLenum rprim);