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author | Brian Paul <brianp@vmware.com> | 2009-10-26 10:42:45 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-10-26 10:44:22 -0600 |
commit | 48dad9c93fd6fb46bf33a58a87de79eb5ffd6e67 (patch) | |
tree | 06ed2e96e670913fe6f94fee4b0f600f16a3d33c /src/mesa/drivers/dri/intel/intel_decode.c | |
parent | dc8b139aa23899b00baa919fd7f46c74bf4ef205 (diff) |
intel: fix GL state bugs in intel_texture_bitmap()
Need to push texture state and polygon state too.
Fixes rendering glitches seen in progs/demos/engine when changing
the rendering mode (wireframe, texture modes).
This makes bitmap rendering a little slower, unfortunately.
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_decode.c')
0 files changed, 0 insertions, 0 deletions