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| author | Brian Paul <brianp@vmware.com> | 2009-05-05 16:21:20 -0600 |
|---|---|---|
| committer | Brian Paul <brianp@vmware.com> | 2009-05-05 16:21:20 -0600 |
| commit | 01e16befd4809e3e93ee7855a4a5d7df9fe010d9 (patch) | |
| tree | fbb94ea4921b1142198f82cf4aa4c729b683a217 /src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | |
| parent | c0d3761c167c2d952e92c46cf3a0e26461985ada (diff) | |
mesa: only use fallback texture when using shaders, not fixed-function
The semantics are a little different for shaders vs. fixed-function when
trying to use an incomplete texture. The fallback texture returning
(0,0,0,1) should only be used with shaders.
Fixes glean fbo test regression.
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_pixel_bitmap.c')
0 files changed, 0 insertions, 0 deletions
