summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/intel
diff options
context:
space:
mode:
authorIan Romanick <ian.d.romanick@intel.com>2008-10-01 15:51:56 -0700
committerIan Romanick <ian.d.romanick@intel.com>2008-10-01 20:38:10 -0700
commit4741dbcbbc2514de370a760f4b78a17491014555 (patch)
treeedbc0a4d5585fd42da49f7d832173ec41508ec3b /src/mesa/drivers/dri/intel
parent17fdd1ab3b48da8dff742e626c3c59bc89cafeed (diff)
Unify ARB_depth_texture and SGIX_depth_texture
The ARB extension is a superset of the older SGIX extension. Any hardware that can support the SGIX version can also support the ARB version. In Mesa, any driver that supports one also supports the other. This unification just simplifies some bits of code.
Diffstat (limited to 'src/mesa/drivers/dri/intel')
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c2
2 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 1dd3ee7d0a..e53972c46d 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -404,8 +404,6 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions },
{ "GL_EXT_shadow_funcs", NULL },
{ "GL_EXT_texture_sRGB", NULL },
- /* ARB extn won't work if not enabled */
- { "GL_SGIX_depth_texture", NULL },
{ NULL, NULL }
};
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index a7b88b39c0..f4cb4a781c 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -60,7 +60,7 @@ get_teximage_source(struct intel_context *intel, GLenum internalFormat)
switch (internalFormat) {
case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT16_ARB:
+ case GL_DEPTH_COMPONENT16:
irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
if (irb && irb->region && irb->region->cpp == 2)
return irb->region;