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authorBrian Paul <brian.paul@tungstengraphics.com>2004-02-11 22:53:38 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-02-11 22:53:38 +0000
commit0d4393a38a2237bb65fbd38b8da73ac328a967d0 (patch)
tree34aa61a3fe4266e52bece4ac74fc2ef1aba6f9e9 /src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h
parentd4baed717f8da74ab641338a134a610daeb2e7dd (diff)
Fix the problem found with UT after I had added support for glVertexAttrib.
The problem came from using the _glapi_Dispatch->VertexAttrib*fvNV pointers since they can change from one glArrayElement call to the next.
Diffstat (limited to 'src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h')
0 files changed, 0 insertions, 0 deletions