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authorEric Anholt <eric@anholt.net>2007-09-19 11:05:36 -0700
committerEric Anholt <eric@anholt.net>2007-09-20 09:04:20 -0700
commit4f1c9f7e510122b32c82ee9adbdb4987dae27afe (patch)
tree30cb409cf46cd11a6a14178985f7c69468e5b0f9 /src/mesa/drivers/dri/mach64/mach64_tris.c
parente3745dac59602a9d21b49d602646de5aef95075f (diff)
parent45899a494c578d406b29e5ee17c0f1b6bf12c2de (diff)
Merge branch 'master' into i915-unification
Conflicts: src/mesa/drivers/dri/common/dri_drmpool.c src/mesa/drivers/dri/i915tex/i915_vtbl.c src/mesa/drivers/dri/i915tex/intel_batchbuffer.c src/mesa/drivers/dri/i915tex/intel_context.c
Diffstat (limited to 'src/mesa/drivers/dri/mach64/mach64_tris.c')
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_tris.c13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/mach64/mach64_tris.c b/src/mesa/drivers/dri/mach64/mach64_tris.c
index 08cc1849a1..369f610442 100644
--- a/src/mesa/drivers/dri/mach64/mach64_tris.c
+++ b/src/mesa/drivers/dri/mach64/mach64_tris.c
@@ -673,7 +673,10 @@ static __inline void mach64_draw_line( mach64ContextPtr mmesa,
#if MACH64_NATIVE_VTXFMT
GLcontext *ctx = mmesa->glCtx;
const GLuint vertsize = mmesa->vertex_size;
- GLint width = (GLint)(mmesa->glCtx->Line._Width * 2.0); /* 2 fractional bits for hardware */
+ /* 2 fractional bits for hardware: */
+ const int width = (int) (2.0 * CLAMP(mmesa->glCtx->Line.Width,
+ mmesa->glCtx->Const.MinLineWidth,
+ mmesa->glCtx->Const.MaxLineWidth));
GLfloat ooa;
GLuint *pxy0, *pxy1;
GLuint xy0old, xy0, xy1old, xy1;
@@ -691,9 +694,6 @@ static __inline void mach64_draw_line( mach64ContextPtr mmesa,
mach64_print_vertex( ctx, v1 );
}
- if( !width )
- width = 1; /* round to the nearest supported width */
-
pxy0 = &v0->ui[xyoffset];
xy0old = *pxy0;
xy0 = LE32_IN( &xy0old );
@@ -961,7 +961,10 @@ static __inline void mach64_draw_point( mach64ContextPtr mmesa,
#if MACH64_NATIVE_VTXFMT
GLcontext *ctx = mmesa->glCtx;
const GLuint vertsize = mmesa->vertex_size;
- GLint sz = (GLint)(mmesa->glCtx->Point._Size * 2.0); /* 2 fractional bits for hardware */
+ /* 2 fractional bits for hardware: */
+ GLint sz = (GLint) (2.0 * CLAMP(mmesa->glCtx->Point.Size,
+ ctx->Const.MinPointSize,
+ ctx->Const.MaxPointSize));
GLfloat ooa;
GLuint *pxy;
GLuint xyold, xy;