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author | Ben Skeggs <darktama@iinet.net.au> | 2006-11-27 01:57:37 +0000 |
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committer | Ben Skeggs <darktama@iinet.net.au> | 2006-11-27 01:57:37 +0000 |
commit | 98818f159baeaeba45d656d612b64b2f22c63753 (patch) | |
tree | dcc4b50c7715665fa29e8f5915c3089de725db68 /src/mesa/drivers/dri/nouveau/nouveau_object.c | |
parent | 2f411b0a8bf9af96d7ef582564d8e462abd0f28d (diff) |
- Add InitInstruction to hw shader backend, and remove SetUnusedSource.
- NV30FP/NV40VP: Clear any fields before we OR new values into them
- NV40VP: It seems that it might be possible to write a result reg at the
same time a temp is written. In InitInstruction, initialise OUT_DEST to
OUT_DEST_TEMP so result regs don't get clobbered by default.
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nouveau_object.c')
0 files changed, 0 insertions, 0 deletions