summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/nouveau/nouveau_shader.h
diff options
context:
space:
mode:
authorBen Skeggs <darktama@iinet.net.au>2007-01-21 09:31:00 +1100
committerBen Skeggs <darktama@iinet.net.au>2007-01-21 09:31:00 +1100
commit029b81742ad474245e18e0b629d669afe588111c (patch)
tree2c3ec5dcd93234665077d2af024e6f392e249892 /src/mesa/drivers/dri/nouveau/nouveau_shader.h
parentee3d0617f923cd4bcc8bfdc1ce878648480c2679 (diff)
nouveau: kill off shader pass1.
It sucks, and we have someone who can do a much better job than I can starting work on it soon. alloc_temp/free_temp is left in pass2 to workaround fragprog temps/outputs overlapping, but this all belongs in the optimiser.
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nouveau_shader.h')
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader.h b/src/mesa/drivers/dri/nouveau/nouveau_shader.h
index dfa53cad95..4b94625286 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader.h
@@ -56,10 +56,6 @@ typedef struct _nouveauShader {
int hw_index_cnt;
} params[NVS_MAX_CONSTS];
- struct {
- int last_use;
- } temps[NVS_MAX_TEMPS];
-
/* Pass-private data */
void *pass_rec;